This repository contains various tools created by Rotators for use with the FOnline Engine SDK.
Check each projects readme file for a more in-depth description of each tool:
- CodeAnalyzer [C#, C++] - Tools for parsing FOnline server's profiler files.
- DATLib [C#] - A library for reading and writing Fallout 2 DAT files.
- FOCommon [C#] - A library written for interacting with gamedata.
- LogParser [C++] - A small utility for scanning the server log for errors and exceptions.
- MacGyver [C#] - A tool for editing crafting recipes.
- ObjectEditor [C#] - A tool for editing items/objects.
- SolutionTools [C#, C++] - A set of tools for integrating FOnline AS into MSVC.
- ScriptHost [C#] - A wrapper around the excellent C# Script execution engine by Oleg Shilo, making it easy to implement script support in other C# applications.
- TiledMapper [C#] - A big-tile based mapper for creating FOnline maps.
- WorldEditor [C#] - WorldEditor is an editor for the FOnline engine, created to make the development process more accessible and faster. It can handle most gamedata.