A board game.
There are two players with different color pens, a sheet of paper and 2 dices.
Each turn the player drops dices and draws the rectangle of their own color with sizes provided by dices (e.g., 1x4 or 5x6).
The rectangle
- should not exceed the play field,
- should not overlap existing rectangles,
- should touch at least one rectangle of "own" color ("point touch" does not count).
If it's impossible to draw the rectangle, user skips the turn.
Whoever occupies more space wins.
First seen here.
- TypeScript;
- backend: NodeJS/Express;
- frontend: TS + SCSS (compiled by Webpack); no frameworks.
Drawing is done on canvas2D.
npm run client:dev
npm run client:prod
to compile minified production code.npm run server
starts the server on:8080
.
Development: Roman Melnyk, https://melnyk.site
Game idea: unknown; maybe Igor Pertsiya