Tool to save & load in-game settings for Unity
- Demo
- Saving & loading settings to a XML file
- UI prefabs with components to automaticcly save when changed
- Videosettings
- Inputmanager
- Audiomanager
Get a setting: SettingsManager.GetString("username")
Get the movement input vector: InputManager.GetMovementVector()
Download the .unitypackage form the github realeases page