Releases: resonite-modding-group/ResoniteModLoader
Releases · resonite-modding-group/ResoniteModLoader
3.0.0
New Features
- Added ToString() override for config keys
- Added Debug log at start of ExecutionHook
Tweaks
- Fixes for Type update to FrooxEngine by @BlueCyro in #12
- Reworks the compatibility hash as now they are made per loaded DataModelAssembly
- Updated harmony to 2.3.3
- Includes several improvements to targeting
- Needed for future .NET 8 support
- Removed Unsafe, HideModTypes, and HideLateTypes modloader config options as the type update should cover most to all of the use-cases for these
- Removed obsolete configuration handling option
Additional notes
- Some additional testing and cleanup is planned for the hiding of types related patches and configs
If you want to run ResoniteModLoader on the new .Net 8 .Net 9 headless build, you will need to use the 0Harmony-Net8.dll 0Harmony-Net9.dll
file instead of 0Harmony.dll
.
Until an official release of harmony supporting .Net9 is out, I've added a pre-built version from https://github.com/stiefeljackal/pardeike.Harmony/releases/tag/temp-release as 0Harmony-Net9.dll
. Upon an official release, this will be swapped out.
2.6.0
New features
- Added headless property available to mods with
Modloader.IsHeadless
in #4 by @RileyGuy - Added several additional Debug log messages for debugging the modloader itself
- Includes listing launch args in logs
Tweaks
- Refactored out
LoadedResoniteMod
in #8 resolving #7 by @art0007i - Fixed hash computation when other plugins are present fixing #3
- Fixed NullReferenceException on startup caused by
IsValidGenericType
being refactored to a new class #5 - Applied .Net recommended performance and visibility suggestions
- Removed unused 'nolibraries' config
Additional notes
- Several small improvements in comment clarity
- Cleaned up csproj to use more Sdk defaults instead of redefining them
- Started moving docs over to a Github Wiki
- Should improve linking to and finding of pages in the documentation
2.5.1
2.5.0
New features
- New OnChanged event for ModConfigurationKey's
ExampleConfigKey.OnChanged += (value) => { Msg($"Key set to {value}"); };
- Loading progress indicator on the splash screen to show the current status #1
- Only shows modloader specific engine steps
- Can be hidden with the
hidevisuals
Modloader config option
Tweaks
- TargetFramework is now net472
- Removed the headless build condition
- A separate headless build is not currently needed
- Changed harmony id to
com.resonitemodloader.ResoniteModLoader
Additional notes
- Marked IncompatibleConfigurationHandlingOption.FORCE_LOAD as obsolete, use FORCELOAD
- Added xml doc to release
Known issues
#2 On headless, you'll need to set the hidevisuals
config
2.4.0
Initial public release of the ResoniteModLoader
- Updated to use LangVersion C# 10
- Mainly for GlobalDirectives and File Scoped Namespaces
- Removed deprecated and obsolete methods
- Added some additional logging and error handling around config usage and loading
- Mod configs should now be formatted with indentation instead of long single line
- Updated docs are in progress
Additional notes
- Headless specific build may not be needed as
Newtonsoft.Json
has been updated and now matches on the client and headless