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Improve entity size stats: include whole subtree #4542
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@@ -88,22 +88,47 @@ pub struct SubtreeInfo { | |||
/// | |||
/// ⚠ Auto-generated instance keys are _not_ accounted for. ⚠ | |||
pub time_histogram: TimeHistogramPerTimeline, | |||
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/// Number of bytes used by all arrow data in this tree (ignores overhead from book-keeping, schemas, etc). |
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The size of the cell does take into account the copy of the arrow schema that is stored in the cell
match event.kind { | ||
StoreDiffKind::Addition => { | ||
self.time_histogram | ||
.add(&event.times, event.num_components() as _); | ||
|
||
for cell in event.cells.values() { | ||
self.data_bytes += cell.heap_size_bytes(); |
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The cells themselves are also stored on the heap at this point, so you want total_size_bytes()
They are still not exactlty _small_, but a lot _smaller_, and since they all stream, it should be pretty fine anyways ``` detect_and_track_objects.rrd (55.3 MiB) nuscenes.rrd (90.0 MiB) objectron.rrd (81.1 MiB) open_photogrammetry_format.rrd (67.6 MiB) raw_mesh.rrd (116 kiB) rgbd.rrd (36.8 MiB) segment_anything_model.rrd (8.5 MiB) ``` This helped in figuring out what to focus on: * #4542 ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using newly built examples: [app.rerun.io](https://app.rerun.io/pr/4545/index.html) * Using examples from latest `main` build: [app.rerun.io](https://app.rerun.io/pr/4545/index.html?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [app.rerun.io](https://app.rerun.io/pr/4545/index.html?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG - [PR Build Summary](https://build.rerun.io/pr/4545) - [Docs preview](https://rerun.io/preview/4aa4c24e403c16b455d8be8b02b98d5c8164fa53/docs) <!--DOCS-PREVIEW--> - [Examples preview](https://rerun.io/preview/4aa4c24e403c16b455d8be8b02b98d5c8164fa53/examples) <!--EXAMPLES-PREVIEW--> - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)
* Uses: rerun-io/egui_tiles#67 * Uses: lampsitter/egui_commonmark#51 * Split off from #6171 * Closes #5280 ### Test * [x] image loading * [x] gltf ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using examples from latest `main` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG * [x] If applicable, add a new check to the [release checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)! - [PR Build Summary](https://build.rerun.io/pr/6448) - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) To run all checks from `main`, comment on the PR with `@rerun-bot full-check`. # egui changelog so far Full diff at https://github.com/emilk/egui/compare/0.27.0..HEAD #### ecolor * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) #### eframe * Add `register_native_texture` in `eframe::Frame` [#4246](emilk/egui#4246) (thanks [@Chaojimengnan](https://github.com/Chaojimengnan)!) * Early-out from context switching the `glow` backend [#4284](emilk/egui#4284) * Fix `ViewportCommand::InnerSize` not resizing viewport on Wayland (#4211) [#4211](emilk/egui#4211) (thanks [@rustbasic](https://github.com/rustbasic)!) * Only avoid glow context switching on Windows [#4296](emilk/egui#4296) * Improve IME support with new `Event::Ime` [#4358](emilk/egui#4358) (thanks [@rustbasic](https://github.com/rustbasic)!) * Allow users to create viewports larger than monitor on Windows & macOS [#4337](emilk/egui#4337) (thanks [@lopo12123](https://github.com/lopo12123)!) * Use `objc2` and its framework crates [#4395](emilk/egui#4395) (thanks [@madsmtm](https://github.com/madsmtm)!) * Update to Rust 1.76 [#4411](emilk/egui#4411) * Egui-winit: emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * IME for chinese [#4436](emilk/egui#4436) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix : In Windows, the 'egui_demo_app' screen does not appear. [#4410](emilk/egui#4410) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix: Window position creeps between executions on scaled monitors [#4443](emilk/egui#4443) (thanks [@avery-radmacher](https://github.com/avery-radmacher)!) * Update `image` crate to 0.25 [#4160](emilk/egui#4160) * Ignore synthetic key presses [#4514](emilk/egui#4514) (thanks [@hut](https://github.com/hut)!) * Fix: still track mouse when dragging outside web canvas [#4522](emilk/egui#4522) * Add `NativeOptions::persistence_path` [#4423](emilk/egui#4423) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Use ResizeObserver instead of `resize` event [#4536](emilk/egui#4536) (thanks [@jprochazk](https://github.com/jprochazk)!) * Fix: Don't `.forget()` RAF closure [#4551](emilk/egui#4551) (thanks [@jprochazk](https://github.com/jprochazk)!) #### egui_extras * Update `image` crate to 0.25 [#4160](emilk/egui#4160) #### egui_plot * `Plot::Items:allow_hover` give possibility to masked the interaction on hovered item [#2558](emilk/egui#2558) (thanks [@haricot](https://github.com/haricot)!) * Expose `ClosestElem` and `PlotConfig` [#4380](emilk/egui#4380) (thanks [@Narcha](https://github.com/Narcha)!) * Disable interaction for `ScrollArea` and `Plot` when UI is disabled [#4457](emilk/egui#4457) (thanks [@varphone](https://github.com/varphone)!) * Make sure plot size is positive [#4429](emilk/egui#4429) (thanks [@rustbasic](https://github.com/rustbasic)!) * Introduce lifetime to `egui_plot::Plot` to replace `'static` fields [#4435](emilk/egui#4435) (thanks [@Fabus1184](https://github.com/Fabus1184)!) * Hide all other series when alt-clicking in the legend [#4549](emilk/egui#4549) (thanks [@abey79](https://github.com/abey79)!) * Plot now respects the `interact_radius` set in the UI's style [#4520](emilk/egui#4520) (thanks [@YgorSouza](https://github.com/YgorSouza)!) #### egui_glow * Enable egui_glow's winit feature on wasm (#4420) [#4421](emilk/egui#4421) (thanks [@simon-frankau](https://github.com/simon-frankau)!) #### egui-wgpu * Update to wgpu 0.20 [#4433](emilk/egui#4433) (thanks [@KeKsBoTer](https://github.com/KeKsBoTer)!) * Revert update to wgpu 0.20 => downgrade to wgpu 0.19.1 [#4559](emilk/egui#4559) #### egui-winit * Update `webbrowser` to `v1.0.0` [#4394](emilk/egui#4394) (thanks [@torokati44](https://github.com/torokati44)!) * Emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * IME for chinese [#4436](emilk/egui#4436) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix: Window position creeps between executions on scaled monitors [#4443](emilk/egui#4443) (thanks [@avery-radmacher](https://github.com/avery-radmacher)!) * Ignore synthetic key presses [#4514](emilk/egui#4514) (thanks [@hut](https://github.com/hut)!) #### egui * Improve the UI for changing the egui theme [#4257](emilk/egui#4257) * Change the resize cursor when you reach the resize limit [#4275](emilk/egui#4275) * Make `TextEdit` an atomic widget [#4276](emilk/egui#4276) * Overload operators for `Rect + Margin`, `Rect - Margin` etc [#4277](emilk/egui#4277) * Implement blinking text cursor in `TextEdit` [#4279](emilk/egui#4279) * Rename `fn scroll2` to `fn scroll` [#4282](emilk/egui#4282) * Change `Frame::multiply_with_opacity` to multiply in gamma space [#4283](emilk/egui#4283) * Support order on windows [#4301](emilk/egui#4301) (thanks [@alexparlett](https://github.com/alexparlett)!) * Fix wrong replacement function in deprecation notice of `drag_released*` [#4314](emilk/egui#4314) (thanks [@sornas](https://github.com/sornas)!) * Consider layer transform when positioning text agent [#4319](emilk/egui#4319) (thanks [@juancampa](https://github.com/juancampa)!) * Fix incorrect line breaks [#4377](emilk/egui#4377) (thanks [@juancampa](https://github.com/juancampa)!) * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Change `Ui::allocate_painter` to inherit properties from `Ui` [#4343](emilk/egui#4343) (thanks [@varphone](https://github.com/varphone)!) * Use parent `Ui`s style for popups [#4325](emilk/egui#4325) (thanks [@alexparlett](https://github.com/alexparlett)!) * Fix : take `rounding` into account when using `Slider::trailing_fill` [#4308](emilk/egui#4308) (thanks [@rustbasic](https://github.com/rustbasic)!) * Add a way to specify Undoer settings and construct Undoers more easily [#4357](emilk/egui#4357) (thanks [@valadaptive](https://github.com/valadaptive)!) * Add xtask crate [#4293](emilk/egui#4293) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Add `ViewportCommand::RequestCut`, `RequestCopy` and `RequestPaste` to trigger Clipboard actions [#4035](emilk/egui#4035) (thanks [@bu5hm4nn](https://github.com/bu5hm4nn)!) * Fix `Panel` incorrect size [#4351](emilk/egui#4351) (thanks [@zhatuokun](https://github.com/zhatuokun)!) * Improve IME support with new `Event::Ime` [#4358](emilk/egui#4358) (thanks [@rustbasic](https://github.com/rustbasic)!) * Allow users to create viewports larger than monitor on Windows & macOS [#4337](emilk/egui#4337) (thanks [@lopo12123](https://github.com/lopo12123)!) * Added ability to define colors at UV coordinates along a path [#4353](emilk/egui#4353) (thanks [@murl-digital](https://github.com/murl-digital)!) * Eframe: update ViewportBuilder.with_icon() documentation [#4408](emilk/egui#4408) (thanks [@roccoblues](https://github.com/roccoblues)!) * Update to Rust 1.76 [#4411](emilk/egui#4411) * Add a `Display` impl for `Vec2`, `Pos2`, and `Rect` [#4428](emilk/egui#4428) (thanks [@tgross35](https://github.com/tgross35)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) * Egui-winit: emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * Disable interaction for `ScrollArea` and `Plot` when UI is disabled [#4457](emilk/egui#4457) (thanks [@varphone](https://github.com/varphone)!) * Update ahash 0.8.6 -> 0.8.11 [#4507](emilk/egui#4507) (thanks [@hellodword](https://github.com/hellodword)!) * `include_image!` now accepts expressions [#4521](emilk/egui#4521) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Remove `Event::Scroll` and handle it in egui [#4524](emilk/egui#4524) * Remove scroll latency for smooth trackpads [#4526](emilk/egui#4526) * Smooth out zooming with discreet scroll wheel [#4530](emilk/egui#4530) * Add `Options::line_scroll_speed` and `scroll_zoom_speed` [#4532](emilk/egui#4532) * Don't panic when replacement glyph is not found [#4542](emilk/egui#4542) (thanks [@RyanBluth](https://github.com/RyanBluth)!) * Make `TextEdit::return_key` optional [#4543](emilk/egui#4543) (thanks [@doonv](https://github.com/doonv)!) * Add `TextEdit::hint_text_font` [#4517](emilk/egui#4517) (thanks [@zaaarf](https://github.com/zaaarf)!) * Add `Options::reduce_texture_memory` to free up RAM [#4431](emilk/egui#4431) (thanks [@varphone](https://github.com/varphone)!) * Fix `Ui::scroll_with_delta` only scrolling if the `ScrollArea` is focused [#4303](emilk/egui#4303) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Add support for text truncation to `egui::Style` [#4556](emilk/egui#4556) (thanks [@abey79](https://github.com/abey79)!) * Hide toolip when opening `ComboBox` drop-down [#4546](emilk/egui#4546) (thanks [@abey79](https://github.com/abey79)!) * Better spacing and sizes for (menu) buttons [#4558](emilk/egui#4558) #### epaint * Add `RectShape::blur_width` to implement shadows [#4267](emilk/egui#4267) * Overload operators for `Rect + Margin`, `Rect - Margin` etc [#4277](emilk/egui#4277) * Fix incorrect line breaks [#4377](emilk/egui#4377) (thanks [@juancampa](https://github.com/juancampa)!) * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`) [#4389](emilk/egui#4389) * Added ability to define colors at UV coordinates along a path [#4353](emilk/egui#4353) (thanks [@murl-digital](https://github.com/murl-digital)!) * Add a `Display` impl for `Vec2`, `Pos2`, and `Rect` [#4428](emilk/egui#4428) (thanks [@tgross35](https://github.com/tgross35)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) * Make `epaint::mutex::RwLock` allow `?Sized` types [#4485](emilk/egui#4485) (thanks [@crumblingstatue](https://github.com/crumblingstatue)!) * Update ahash 0.8.6 -> 0.8.11 [#4507](emilk/egui#4507) (thanks [@hellodword](https://github.com/hellodword)!) * Don't panic when replacement glyph is not found [#4542](emilk/egui#4542) (thanks [@RyanBluth](https://github.com/RyanBluth)!) --------- Co-authored-by: Antoine Beyeler <antoine@rerun.io> Co-authored-by: Andreas Reich <r_andreas2@web.de>
What
Previously when hovering an entity, only the memory used by its own components was shown.
Now the entire subtree is included, which makes much more sense as an answer to the analagous question "how much space is this folder taking up?"
Checklist
main
build: app.rerun.ionightly
build: app.rerun.io