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With the release of v0.2.0, it is not longer possible to create multiple Trees within a single frame, as this results in id clashes. With v0.1.0 this wasn't an issue.
In the specific case I'm having, I have three Tabbed containers, the id clash egui gives me is on the first Tab button of each TreeContainer.
The text was updated successfully, but these errors were encountered:
tosti007
changed the title
Bug: Id clash when using multiple Trees
Bug v0.2.0: Id clash when using multiple Trees
Jul 6, 2023
* Closes#11
* (this is a fork of #12)
---
Each `Tree` now has a globally unique id, meaning the same `Tree` can be
rendered in different `Ui`:s and still work, and you can have multiple
trees. However, it is up to the user to pick a globally unique id.
---------
Co-authored-by: tosti007 <git@brianjanssen.nl>
With the release of
v0.2.0
, it is not longer possible to create multipleTree
s within a single frame, as this results in id clashes. Withv0.1.0
this wasn't an issue.In the specific case I'm having, I have three
Tabbed
containers, the id clashegui
gives me is on the firstTab
button of eachTree
Container
.The text was updated successfully, but these errors were encountered: