Releases: renaudjenny/SwiftClockUI
Releases · renaudjenny/SwiftClockUI
2.0.0 Less `GeometryReader`
The projet tries to use less and less GeometryReader, and also bumped the minimum Xcode version to compile it.
Please, use the 1.4.0 tag to be able to compile the project with older Xcode version, let me know opening an issue if you need some update in for old Xcode versions
Recommended version at this point is Xcode 13.3 and greater,
- Fix many bugs with broken animations especially for the Steampunk elements while navigation back and forth from Configuration and also when rotating device.
- Improve design of Clocks in general
- Improving code readability by using last Xcode abilities (like removing explicit
self.
in many blocks - Removing a lot of useless
GeometryReader
, still work to do though. - Improve Drawn animations (less bugs too)
- Redone a lot of screenshots for testing purpose, and improve their reliability
Make Configuration Equatable
- Add conformance to some Configuration
struct
to be usable with ease in approach like The Composable Architecture (TCA)
1.3.0 Use strokeBorder instead of simple Stroke
fix(macOS Version): set background color of macOS snapshots * Be agnostic of macOS version you're running test on
1.2.0 Better Content Shape for Dragging Arms
- Add a larger Content Shape to drag the Arms
1.1.2 Fix Arm Drag Gesture for non 1:1 ratio
fix(Arm): improve responsiveness of Drag Gesture * Especially for non squared ratio view
1.1.1
Merge pull request #13 from renaudjenny/fix/steampunk-animation-shoul…
Add compatibility with iOS 14 and Xcode 12 Beta
Basically remove all wrong behaviour with GeometryReader.
It's ready to use! (For a while actually...)
1.0.0 Create LICENSE
Add Clock colors
0.0.11 fix(Environment): provide public access to ClockArmColors initializer
0.0.10
Revert "fix(Animation): remove non understood value parameter from An…