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Editor 01 Interface
The main components of the interface are:
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Nodes panel, where you see the nodes you can use in editor. Drag them to canvas to use.
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Properties panel, where you see the node properties (the properties only appear when selecting a single block in the canvas).
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Menu bar with mostly commands and options in the editor.
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Canvas, where the magic happen. The initial block in the editor is called "root", and represent the tree.
Important: you may be used to see BTs in a vertical tree diagram, where the priority goes from left to right. Here, the BTs are shown in a horizontal diagram, where the priority goes from top to bottom.
To move the camera, you must click and drag using the mouse
MIDDLE BUTTON
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You can zoom in and out using:
- The mouse
WHEEL
; - Menu option
View > Zoom In
orView > Zoom Out
; or - Using the keys
ctrl + up
orctrl + down
Note: Firefox doesn't recognize the mouse wheel event inside the canvas. Thus, you have to use the alternative methods to zooming.
Pages:
Core Guide:
- [01. Introduction](Core 01 Introduction)
- [02. Downloading and Setting Up](Core 02 Downloading and Setting Up)
- [03. General Guidelines](Core 03 General Guidelines)
- [04. Creating Custom Nodes](Core 04 Creating Custom Nodes)
- [05. Creating and Using Trees](Core 05 Creating and Using Trees)
Editor Guide:
- [01. Interface](Editor 01 Interface)
- [02. Adding and Connecting](Editor 02 Adding and Connecting)
- [03. Selecting and Moving](Editor 03 Selecting and Moving)
- [04. Node Properties](Editor 04 Node Properties)
- [05. Custom Nodes](Editor 05 Custom Nodes)
- [06. Importing and Exporting using JSON](Editor 06 Importing and Exporting using JSON)