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Update regamedll_api.h
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SergeyShorokhov committed Sep 2, 2021
1 parent 5f62d57 commit 5bfa4ce
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions reapi/include/cssdk/dlls/regamedll_api.h
Original file line number Diff line number Diff line change
Expand Up @@ -133,10 +133,6 @@ typedef IHookChainRegistryClass<void, class CBasePlayer, float, float, float, in
typedef IHookChainClass<class CBasePlayer *, class CBasePlayer, int, bool> IReGameHook_CBasePlayer_Observer_IsValidTarget;
typedef IHookChainRegistryClass<class CBasePlayer *, class CBasePlayer, int, bool> IReGameHookRegistry_CBasePlayer_Observer_IsValidTarget;

// CBasePlayer::Observer_FindNextPlayer hook
typedef IHookChainClass<void, class CBasePlayer, bool, const char *> IReGameHook_CBasePlayer_Observer_FindNextPlayer;
typedef IHookChainRegistryClass<void, class CBasePlayer, bool, const char *> IReGameHookRegistry_CBasePlayer_Observer_FindNextPlayer;

// CBasePlayer::SetAnimation hook
typedef IHookChainClass<void, class CBasePlayer, PLAYER_ANIM> IReGameHook_CBasePlayer_SetAnimation;
typedef IHookChainRegistryClass<void, class CBasePlayer, PLAYER_ANIM> IReGameHookRegistry_CBasePlayer_SetAnimation;
Expand Down Expand Up @@ -509,6 +505,10 @@ typedef IHookChainRegistryClass<Vector &, class CBaseEntity, Vector &, Vector &,
typedef IHookChainClass<void, class CBasePlayer, int> IReGameHook_CBasePlayer_Observer_SetMode;
typedef IHookChainRegistryClass<void, class CBasePlayer, int> IReGameHookRegistry_CBasePlayer_Observer_SetMode;

// CBasePlayer::Observer_FindNextPlayer hook
typedef IHookChainClass<void, class CBasePlayer, bool, const char *> IReGameHook_CBasePlayer_Observer_FindNextPlayer;
typedef IHookChainRegistryClass<void, class CBasePlayer, bool, const char *> IReGameHookRegistry_CBasePlayer_Observer_FindNextPlayer;

// CBasePlayer::Pain hook
typedef IHookChainClass<void, class CBasePlayer, int, bool> IReGameHook_CBasePlayer_Pain;
typedef IHookChainRegistryClass<void, class CBasePlayer, int, bool> IReGameHookRegistry_CBasePlayer_Pain;
Expand Down Expand Up @@ -550,7 +550,6 @@ class IReGameHookchains {
virtual IReGameHookRegistry_CBasePlayer_Blind *CBasePlayer_Blind() = 0;

virtual IReGameHookRegistry_CBasePlayer_Observer_IsValidTarget *CBasePlayer_Observer_IsValidTarget() = 0;
virtual IReGameHookRegistry_CBasePlayer_Observer_FindNextPlayer* CBasePlayer_Observer_FindNextPlayer() = 0;
virtual IReGameHookRegistry_CBasePlayer_SetAnimation *CBasePlayer_SetAnimation() = 0;
virtual IReGameHookRegistry_CBasePlayer_GiveDefaultItems *CBasePlayer_GiveDefaultItems() = 0;
virtual IReGameHookRegistry_CBasePlayer_GiveNamedItem *CBasePlayer_GiveNamedItem() = 0;
Expand Down Expand Up @@ -650,7 +649,8 @@ class IReGameHookchains {
virtual IReGameHookRegistry_CBaseEntity_FireBullets3 *CBaseEntity_FireBullets3() = 0;

virtual IReGameHookRegistry_CBasePlayer_Observer_SetMode *CBasePlayer_Observer_SetMode() = 0;

virtual IReGameHookRegistry_CBasePlayer_Observer_FindNextPlayer *CBasePlayer_Observer_FindNextPlayer() = 0;

virtual IReGameHookRegistry_CBasePlayer_Pain *CBasePlayer_Pain() = 0;
virtual IReGameHookRegistry_CBasePlayer_DeathSound *CBasePlayer_DeathSound() = 0;
virtual IReGameHookRegistry_CBasePlayer_JoiningThink *CBasePlayer_JoiningThink() = 0;
Expand Down

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