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Add keyboard shortcuts to lock transform axes.
While actively using a transform tool, you can press X/Y/Z to lock the transform to an axis or (shift)+X/Y/Z to constrain the transform to a plane. These keys are only processed if you have a transform tool (translate/rotate/scale) active _and_ the mouse button is held. When we handle a key during a transform, we need to accept/return so it doesn't cascade through. In particular, without this "Y" will toggle snap mode unintentionally. See godotengine/godot-proposals#1215.
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