Skip to content

A very simple and minimalist header-only game library that uses SDL2, OpenGL and OpenAL

License

Notifications You must be signed in to change notification settings

raphaelceccato/leaf

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

leaf

A very simple and minimalist header-only game engine/library that uses SDL2, OpenGL and OpenAL and is based on C++17

How to use

Start a new project, include leaf.h, create an Engine object and then use the createWindow() function to create a window. Check the included test program for an example that shows an image on the screen. You can also check the wiki for the API documentation

Dependencies

To use the library you must have the following dependencies installed:

glm
SDL2
glad
OpenAL
freealut
SOIL

Documentation

Check the wiki for the documentation

About

A very simple and minimalist header-only game library that uses SDL2, OpenGL and OpenAL

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published