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quakeservices/monorepo

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Overview

This project as an attempt to replicate the idSoftware master server for Quake 2 (satan.idsoftware.com) in Python 3.

Core goals:

  • Respond to queries from server browsers such as qstat
  • Respond to queries and updates from Quake 2 servers
  • Support for protocol 35, 36 (Q2Pro), and 37 (R1Q2)
  • Be extensible enough to support other idTech engines/games

Stretch goals:

  • Support all common Quake, Quake 2, and Quake 3 derived servers and clients
  • Aggregation of existing master server lists
  • Multiregion support
  • Support IPv6 end-to-end where applicable

Documentation and additional information can be found here: Documentation

web-frontend

Static site to communicate with web-backend

TODO:

Path Description MVP
/ redirect to /servers yes
/servers Contains list of all servers yes
/servers/<game> Contains a list of all servers for a specific game no
/how-to Information for server/software maintainers, and users on using these services yes
/news Changelog, possibly related blog no
/about Information about the project, "why" and such no
/contact Methods of contact no

Project setup

npm install

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Lints and fixes files

npm run lint

Customize configuration

See Configuration Reference.

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