This is the Derailed project for the 3D IGDA devs whoo!
TOOLS:
Unreal Engine 4.17
Blender
I (JM) will be using the adobe creative suite for textures and the such
Visual Studio 2017 (Community is all we need)
Github
Slack
On EKU machines, we have access to: Qixel Suite (yay) xNormal