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Laravel Wave Logo

Bring live to your application

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Laravel Wave Demo

Introduction

Unlock the power of Laravel's broadcasting system with Wave. Imagine that real-time server broadcasting is possible over native HTTP without any WebSockets setup. Meet the Server-sent Events πŸ›œ Works seamlessly with Laravel's default redis broadcasting driver and supports Laravel Echo.

Experience it live with our demo streaming tweets 🐀.

Server-Sent Events (SSE) is specially tuned for real-time server-to-client communication.

Compatible with

🌟 Key Features

⚑ Works with native Redis Driver: Wave seamlessly integrates with Laravel's default redis broadcasting driver, ensuring efficient real-time data transfer.

πŸ”„ Resume From Last: Connection drops? No problem! Wave intelligently resumes the event stream from the last event, ensuring no crucial data is lost in transit.

🟒 Live Models: With a simple interface that respects Laravel's native conventions for Model Events Broadcasting and Broadcast Notifications, Wave turbocharges your application with real-time updates.e

πŸƒ Resource-Friendly Broadcasting with pauseInactive: This feature maximizes resource efficiency by closing the data stream when user inactive ( such as when the user minimizes the browser) and automatically reopens it upon resumption of visibility. Turned off by default.

πŸŽ›οΈοΈ Full Requests Control: Wave hands you the reins over connection and authentication requests, granting you the freedom to shape your broadcasting setup to your exact requirements.

Installation

Laravel 11 or higher

Install the package via Composer at first, then install broadcasting setup:

composer require qruto/laravel-wave
php artisan install:broadcasting

Laravel 10 or lower

Install Wave on both server and client sides using Composer and npm:

composer require qruto/laravel-wave
npm install laravel-wave

Then, set your .env file to use the redis broadcasting driver:

BROADCAST_DRIVER = redis

Usage

After installing Wave, your server is ready to broadcast events. You can use it with Echo as usual or try Wave model API to work with predefined Eloquent events.

In Laravel 11 or higher, after install:broadcasting, you will find:

  • broadcasting channel authorization file in routes/channels.php
  • broadcasting configuration file in config/broadcasting.php
  • echo instance in resources/echo.js
  • (optional) Wave configuration file in config/wave.php

Manual usage

Import Laravel Echo with WaveConnector and pass it to the broadcaster option:

import Echo from 'laravel-echo';

import { WaveConnector } from 'laravel-wave';

window.Echo = new Echo({broadcaster: WaveConnector});
For Laravel 10 or lower, locate Echo connection configuration in resources/js/bootstrap.js file.
- import Echo from 'laravel-echo';

- import Pusher from 'pusher-js';
- window.Pusher = Pusher;

- window.Echo = new Echo({
-     broadcaster: 'pusher',
-     key: import.meta.env.VITE_PUSHER_APP_KEY,
-     wsHost: import.meta.env.VITE_PUSHER_HOST ?? `ws-${import.meta.env.VITE_PUSHER_APP_CLUSTER}.pusher.com`,
-     wsPort: import.meta.env.VITE_PUSHER_PORT ?? 80,
-     wssPort: import.meta.env.VITE_PUSHER_PORT ?? 443,
-     forceTLS: (import.meta.env.VITE_PUSHER_SCHEME ?? 'https') === 'https',
-     enabledTransports: ['ws', 'wss'],
- });
+ import Echo from 'laravel-echo';

+ import { WaveConnector } from 'laravel-wave';

+ window.Echo = new Echo({ broadcaster: WaveConnector });

Use Echo as you typically would.

πŸ“ž Receiving Broadcasts documentation.

Use Live Eloquent Models

With native conventions of Model Events Broadcasting and Broadcast Notifications you can use Wave models to receive model events and notifications.

import { Wave } from 'laravel-wave';

window.Wave = new Wave();

wave.model('User', '1')
    .notification('team.invite', (notification) => {
        console.log(notification);
    })
    .updated((user) => console.log('user updated', user))
    .deleted((user) => console.log('user deleted', user))
    .trashed((user) => console.log('user trashed', user))
    .restored((user) => console.log('user restored', user))
    .updated('Team', (team) => console.log('team updated', team));

Start by calling the model method on the Wave instance with the model name and key.

By default, Wave prefixes model names with App.Models namespace. You can customize this with the namespace option:

window.Wave = new Wave({namespace: 'App.Path.Models'});

πŸ“„ Check out full Laravel Broadcasting documentation

Configuration

Client Options

These options can be passed to the Wave or Echo instance:

Name Type Default Description
endpoint string /wave Primary SSE connection route.
namespace string App.Events Namespace of events to listen for.
auth.headers object {} Additional authentication headers.
authEndpoint string? /broadcasting/auth Authentication endpoint.
csrfToken string? undefined or string CSRF token, defaults from XSRF-TOKEN cookie.
bearerToken string? undefined Bearer tokenfor authentication.
request Request? undefined Custom settings for connection and authentication requests.
pauseInactive boolean false If true, closes connection when the page is hidden and reopens when visible.
debug boolean false Toggles debug mode. If set to true, provides detailed event logs in the console, helping with event diagnosis and troubleshooting.
new Echo({
    broadcaster: WaveConnector,
    endpoint: '/sse-endpoint',
    bearerToken: 'bearer-token',
    //...
});

// or

new Wave({
    authEndpoint: '/custom-broadcasting/auth',
    csrfToken: 'csrf-token',
})

Server Options

You can publish the Wave configuration file with:

php artisan vendor:publish --tag="wave-config"

Here are the contents of the published configuration file:

return [

    /*
    |--------------------------------------------------------------------------
    | Resume Lifetime
    |--------------------------------------------------------------------------
    |
    | Define how long (in seconds) you wish an event stream to persist so it
    | can be resumed after a reconnect. The connection automatically
    | re-establishes with every closed response.
    |
    | * Requires a cache driver to be configured.
    |
    */
    'resume_lifetime' => 60,

    /*
    |--------------------------------------------------------------------------
    | Reconnection Time
    |--------------------------------------------------------------------------
    |
    | This value determines how long (in milliseconds) to wait before
    | attempting a reconnect to the server after a connection has been lost.
    | By default, the client attempts to reconnect immediately. For more
    | information, please refer to the Mozilla developer's guide on event
    | stream format.
    | https://developer.mozilla.org/en-US/docs/Web/API/Server-sent_events/Using_server-sent_events#Event_stream_format
    |
    */
    'retry' => null,

    /*
    |--------------------------------------------------------------------------
    | Ping
    |--------------------------------------------------------------------------
    |
    | A ping event is automatically sent on every SSE connection request if the
    | last event occurred before the set `frequency` value (in seconds). This
    | ensures the connection remains persistent.
    |
    | By setting the `eager_env` option, a ping event will be sent with each
    | request. This is useful for development or for applications that do not
    | frequently expect events. The `eager_env` option can be set as an `array` or `null`.
    |
    | For manual control of the ping event with the `sse:ping` command, you can
    | disable this option.
    |
    */
    'ping' => [
        'enable' => true,
        'frequency' => 30,
        'eager_env' => 'local', // null or array
    ],

    /*
    |--------------------------------------------------------------------------
    | Routes Path
    |--------------------------------------------------------------------------
    |
    | This path is used to register the necessary routes for establishing the
    | Wave connection, storing presence channel users, and handling simple whisper events.
    |
    */
    'path' => 'wave',

    /*
     |--------------------------------------------------------------------------
     | Route Middleware
     |--------------------------------------------------------------------------
     |
     | Define which middleware Wave should assign to the routes that it registers.
     | You may modify these middleware as needed. However, the default value is
     | typically sufficient.
     |
     */
    'middleware' => [
        'web',
    ],

    /*
     |--------------------------------------------------------------------------
     | Auth & Guard
     |--------------------------------------------------------------------------
     |
     | Define the default authentication middleware and guard type for
     | authenticating users for presence channels and whisper events.
     |
     */
    'auth_middleware' => 'auth',

    'guard' => 'web',

];

Persistent Connection with Nginx + PHP FPM

Wave is designed to automatically reconnect after a request timeout. During reconnection, you won't lose any events because Wave stores event history for one minute by default and resumes it. You can adjust the duration of event history storage by modifying the resume_lifetime value in the config file.

However, if you want to maintain a persistent connection, let's configure your web server.

fastcgi_read_timeout

By default, the fastcgi_read_timeout value is 60s for Nginx + PHP FastCGI server setup.

Option 1. Without changing the fastcgi_read_timeout value

Ensure that the interval between events pushed into Wave connection is shorter than the read timeout value

To enhance the certainty of events occurring more frequently than the standard timeout, Wave attempts to send a ping event with each Server-Sent Events (SSE) connection request, provided that the previous event occurred prior to the ping.frequency configuration value.

If your application doesn't expect many real-time connections, specify the list of environments in which a ping event will be sent with each Wave connection. By default, this is set to local.

Option 2. Manual ping control

To ensure accurate frequency sending a ping event:

  1. Disable automatic sending by changing the ping.enable config value to false
  2. Use the sse:ping command to manually send a single ping or operate at an interval

Run the command with the --interval option to send a ping event at a specified interval in seconds, for example let's send a ping event every 30s:

php artisan sse:ping --interval=30

So, every 30s, the command will send a ping event to all active connections and ensure that the connection remains persistent, because the frequency of sending events is less than 60s.

Alternatively, use the Laravel Tasks scheduler to send a ping event every minute or more often if fastcgi_read_timeout value is greater than 60s:

protected function schedule(Schedule $schedule)
{
    $schedule->command('sse:ping')->everyMinute();
}

request_terminate_timeout

Some platforms, such as Laravel Forge, configure the PHP FPM pool with request_terminate_timeout = 60, terminating all requests after 60s.

You can disable this in the /etc/php/8.1/fpm/pool.d/www.conf config file:

request_terminate_timeout = 0

or you can configure a separate pool for the SSE connection.

Future Plans

πŸ“ Local broadcasting driver

πŸ“₯ πŸ“€ two ways live models syncing

πŸ“‘ Something awesome with opened live abilities...

Testing

composer test

Support

In light of recent events in Ukraine, my life has taken an unexpected turn. Since February 24th, I've lost my commercial work, my permanent residence, and my ability to plan for the future.

During these challenging times, I derive strength and purpose from creating open source projects, such as Wave.

support me

I welcome you to visit my GitHub Sponsorships profile. There, you can discover more about my current work, future ambitions, and aspirations. Every ⭐ you give brings joy to my day, and your sponsorship can make a profound difference in my ability to continue creating.

I'm truly grateful for your support, whether it's a shout-out or a heartfelt " thank you".

πŸ’³ Help directly.

Changelog

Please see CHANGELOG for more information on what has changed recently.

Contributing

Please see CONTRIBUTING for details.

Security Vulnerabilities

Please review our security policy on how to report security vulnerabilities.

Credits

Package template based on Spatie Laravel Skeleton.

License

The MIT License (MIT). Please see License File for more information.