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add rocketkeyboards mercury65 #20811

Merged
merged 11 commits into from
Jul 11, 2023
59 changes: 59 additions & 0 deletions keyboards/drewkeys/mercury65/config.h
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/*
Copyright 2023 Drewkeys

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D5, D4, D6, D0, E6 }
#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D1, D2, D3, D7, B4, B5, B6, C6, C7, F7, F6, F5 }
#define DIODE_DIRECTION COL2ROW

/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6


/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
19 changes: 19 additions & 0 deletions keyboards/drewkeys/mercury65/info.json
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{
"keyboard_name": "mercury65",
"manufacturer": "RocketKeyboards",
"url": "https://www.rocketkeyboards.com/collections/mercury65/products/gb-mercury65-keyboard",
"maintainer": "Drewkeys",
"usb": {
"vid": "0xDE43",
"pid": "0x1034",
"device_version": "0.0.1"
},
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"`", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Del", "x":13, "y":0}, {"label":"Bsp", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"PgUp", "x":15.5, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"ISO", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Home", "x":15.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"\\", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"End", "x":15.5, "y":3}, {"label":"\u2191", "x":14.25, "y":3.25}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"AltGr", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"\u2190", "x":13.25, "y":4.25}, {"label":"\u2193", "x":14.25, "y":4.25}, {"label":"\u2192", "x":15.25, "y":4.25}]
}
}

}
45 changes: 45 additions & 0 deletions keyboards/drewkeys/mercury65/keymaps/default/keymap.c
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/* Copyright 2023 Drewkeys
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base https://i.imgur.com/viQdtbB.png */
[_BASE] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
),

[_FN] = LAYOUT_all(
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSLS, KC_BSPC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)

};
1 change: 1 addition & 0 deletions keyboards/drewkeys/mercury65/keymaps/default/readme.md
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# The default keymap for mercury65 -- both hotswap and soldered
63 changes: 63 additions & 0 deletions keyboards/drewkeys/mercury65/keymaps/via/keymap.c
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/* Copyright 2023 Drewkeys
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
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};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base https://i.imgur.com/viQdtbB.png */
[_BASE] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
),

[_FN1] = LAYOUT_all(
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSLS, KC_BSPC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),

[_FN2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),

[_FN3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),

};
1 change: 1 addition & 0 deletions keyboards/drewkeys/mercury65/keymaps/via/readme.md
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# The default keymap for mercury65 for via
1 change: 1 addition & 0 deletions keyboards/drewkeys/mercury65/keymaps/via/rules.mk
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VIA_ENABLE = yes
17 changes: 17 additions & 0 deletions keyboards/drewkeys/mercury65/mercury65.c
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/* Copyright 2023 Drewkeys
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "mercury65.h"
45 changes: 45 additions & 0 deletions keyboards/drewkeys/mercury65/mercury65.h
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/* Copyright 2023 Drewkeys
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "quantum.h"

#define ____ KC_NO

// Corresponding changes to the layout names and/or definitions must also be made to info.json

/* Standard arrangement / LAYOUT
* https://i.imgur.com/sBNeRr4.png
*/

/* Standard for hotswap / LAYOUT
* https://i.imgur.com/1n0bL0d.png
* note: hotswap is the same as soldered without ISO support
*/
#define LAYOUT_all( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k100, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, k116, \
k200, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, k214, k216, \
k300, k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k313, k314, k316, \
k400, k401, k402, k406, k410, k411, k413, k414, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, ____, ____ }, \
{ k100, ____, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, ____, k116 }, \
{ k200, ____, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, k214, ____, k216 }, \
{ k300, k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, ____, k313, k314, ____, k316 }, \
{ k400, k401, k402, ____, ____, ____, k406, ____, ____, ____, k410, k411, ____, k413, k414, k415, ____ }, \
}
22 changes: 22 additions & 0 deletions keyboards/drewkeys/mercury65/readme.md
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# Mercury65

![Mercury65](https://i.imgur.com/rjfARj3.jpeg)
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*65% Form Factor with a Separated Arrow Cluster used for Mercury65*


* Keyboard Maintainer: [Drewkeys](https://github.com/drewpyun)
* Hardware Supported: Made specifically for Mercury65, 65% hotswap supported
* Hardware Availability: https://www.rocketkeyboards.com/collections/mercury65/products/gb-mercury65-keyboard

Make example for this keyboard (after setting up your build environment):

make drewkeys/mercury65:default

Flashing example for this keyboard:

make drewkeys/mercury65:default:flash

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Resetting Board: Press the button on the PCB next to the spacebar to soft reset the board to reflash (bootloader mode).

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
19 changes: 19 additions & 0 deletions keyboards/drewkeys/mercury65/rules.mk
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# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output