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Alternate background colour of chat lines to better visually distinguish wrapped lines #20936

Alternate background colour of chat lines to better visually distinguish wrapped lines

Alternate background colour of chat lines to better visually distinguish wrapped lines #20936

GitHub Actions / Test Results (Windows, MultiThreaded) failed Jul 30, 2024 in 0s

10271 passed, 3 failed and 74 skipped

Tests failed

❌ TestResults-Windows-MultiThreaded.trx

10348 tests were completed in 2813s with 10271 passed, 3 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation 88✅ 2❌ 125s
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 11✅ 1❌ 20s

❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation

❌ TestAttemptPlayBeatmapMissingFails
	System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-d163eee2-967e-426e-b53a-eb1cf07dad71\files\8\80\80f628f08dcf8f0b4cbd5a51c29ca5fb59e219e36c837e861f15b108882cdaff' because it is being used by another process.
✅ TestAttemptPlayBeatmapMissingFails
✅ TestAttemptPlayBeatmapWrongHashFails
❌ TestAttemptPlayBeatmapWrongHashFails
	System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-3b5a5f9e-b893-4b37-b759-43d6afbb166e\files\9\91\910a9d9291549ab1a8562aa07e148f4b8bea9f0a873b8c149fcdfa73d9df799c' because it is being used by another process.
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapOptionsInput
✅ TestBeatmapOptionsInput
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConstructor
✅ TestConstructor
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestExitGameFromSongSelect
✅ TestExitGameFromSongSelect
✅ TestExitImmediatelyAfterCompletion
✅ TestExitImmediatelyAfterCompletion
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithEscape
✅ TestExitMultiWithEscape
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithEscape
✅ TestExitSongSelectWithEscape
✅ TestExitWithHoldDisabled
✅ TestExitWithHoldDisabled
✅ TestExitWithOperationInProgress
✅ TestExitWithOperationInProgress
✅ TestFeaturedArtistDisclaimerDialog
✅ TestFeaturedArtistDisclaimerDialog
✅ TestForceExitWithOperationInProgress
✅ TestForceExitWithOperationInProgress
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMenuMakesMusic
✅ TestMenuMakesMusic
✅ TestModSelectInput
✅ TestModSelectInput
✅ TestModsResetOnEnteringMultiplayer
✅ TestModsResetOnEnteringMultiplayer
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenOptionsAndExitWithEscape
✅ TestOpenOptionsAndExitWithEscape
✅ TestOverlayClosing
✅ TestOverlayClosing
✅ TestPresentBeatmapAfterDeletion
✅ TestPresentBeatmapAfterDeletion
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestRetryCountIncrements
✅ TestRetryCountIncrements
✅ TestRetryFromResults
✅ TestRetryFromResults
✅ TestRetryImmediatelyAfterCompletion
✅ TestRetryImmediatelyAfterCompletion
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestShowMedalAtResults
✅ TestShowMedalAtResults
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongSelectBackActionHandling
✅ TestSongSelectBackActionHandling
✅ TestSongSelectScrollHandling
✅ TestSongSelectScrollHandling
✅ TestToolbarHiddenByUser
✅ TestToolbarHiddenByUser
✅ TestTouchScreenDetectionAtSongSelect
✅ TestTouchScreenDetectionAtSongSelect
✅ TestTouchScreenDetectionInGame
✅ TestTouchScreenDetectionInGame
✅ TestWaitForNextTrackInMenu
✅ TestWaitForNextTrackInMenu

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

✅ TestBestRulesetIsRecommended
✅ TestBestRulesetIsRecommended
✅ TestConstructor
✅ TestConstructor
❌ TestCorrectStarRatingIsUsed
	"recommended beatmap displayed" timed out
✅ TestCorrectStarRatingIsUsed
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended
✅ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 276 in osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestAttemptPlayBeatmapMissingFails

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-d163eee2-967e-426e-b53a-eb1cf07dad71\files\8\80\80f628f08dcf8f0b4cbd5a51c29ca5fb59e219e36c837e861f15b108882cdaff' because it is being used by another process.
Raw output
System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-d163eee2-967e-426e-b53a-eb1cf07dad71\files\8\80\80f628f08dcf8f0b4cbd5a51c29ca5fb59e219e36c837e861f15b108882cdaff' because it is being used by another process.
   at System.IO.FileSystem.DeleteFile(String fullPath)
   at osu.Framework.Platform.NativeStorage.Delete(String path)
   at osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation.<>c__DisplayClass11_0.<TestAttemptPlayBeatmapMissingFails>b__4() in D:\a\osu\osu\osu.Game.Tests\Visual\Navigation\TestSceneScreenNavigation.cs:line 276
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 245 in osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestAttemptPlayBeatmapWrongHashFails

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-3b5a5f9e-b893-4b37-b759-43d6afbb166e\files\9\91\910a9d9291549ab1a8562aa07e148f4b8bea9f0a873b8c149fcdfa73d9df799c' because it is being used by another process.
Raw output
System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-3b5a5f9e-b893-4b37-b759-43d6afbb166e\files\9\91\910a9d9291549ab1a8562aa07e148f4b8bea9f0a873b8c149fcdfa73d9df799c' because it is being used by another process.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
   at osu.Framework.Platform.NativeStorage.GetStream(String path, FileAccess access, FileMode mode)
   at osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation.<>c__DisplayClass10_0.<TestAttemptPlayBeatmapWrongHashFails>b__4() in D:\a\osu\osu\osu.Game.Tests\Visual\Navigation\TestSceneScreenNavigation.cs:line 245
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)