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GitHub Actions / Test Results (macOS, SingleThread) failed Jul 20, 2024 in 0s

5984 passed, 2 failed and 52 skipped

Tests failed

❌ TestResults-macOS-SingleThread.trx

6038 tests were completed in 1814s with 5984 passed, 2 failed and 52 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay 14✅ 1❌ 27s
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 5✅ 1❌ 29s

❌ osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay

❌ TestCardSizeSwitching(False)
	"all loaded beatmap cards are osu.Game.Beatmaps.Drawables.Cards.BeatmapCardExtra" timed out
✅ TestCardSizeSwitching(True)
✅ TestConstructor
✅ TestCorrectOldContentExpiration
✅ TestDuplicatedBeatmapOnlyShowsOnce
✅ TestExpandedCardContentNotClipped
✅ TestFeaturedArtistFilter
✅ TestHideViaBack
✅ TestHideViaBackWithScrolledSearch
✅ TestHideViaBackWithSearch
✅ TestNoBeatmapsPlaceholder
✅ TestUserWithoutSupporterUsesSupporterOnlyFiltersWithoutResults
✅ TestUserWithoutSupporterUsesSupporterOnlyFiltersWithResults
✅ TestUserWithSupporterUsesSupporterOnlyFiltersWithoutResults
✅ TestUserWithSupporterUsesSupporterOnlyFiltersWithResults

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

✅ TestBestRulesetIsRecommended
✅ TestConstructor
❌ TestCorrectStarRatingIsUsed
	"Wait for main menu" timed out
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, SingleThread)

osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay ► TestCardSizeSwitching(False)

Failed test found in:
  TestResults-macOS-SingleThread.trx
Error:
  "all loaded beatmap cards are osu.Game.Beatmaps.Drawables.Cards.BeatmapCardExtra" timed out
Raw output
"all loaded beatmap cards are osu.Game.Beatmaps.Drawables.Cards.BeatmapCardExtra" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, SingleThread)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed

Failed test found in:
  TestResults-macOS-SingleThread.trx
Error:
  "Wait for main menu" timed out
Raw output
"Wait for main menu" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)