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Add "No Release" mod #28660
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Add "No Release" mod #28660
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This commit adds a new osu!mania mod No Release that relaxes tail judgements. The current implementation automatically awards Perfect (or Meh if the hold note is broken midway) for a hold note tail at the end of its Perfect window, as long as it is held by then. Tests are pending for the next commit.
The new test scene is essentially a copy of TestSceneHoldNoteInput, modified to test the judgement changes applied by the new mod. A base class might need to be abstracted out for them.
bdach
requested changes
Jul 1, 2024
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs
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Per the request of spaceman_atlas, the No Release mod is rewritten to avoid modifications to DrawableHoldNoteTail. The approach is based on that of the Strict Tracking mod for the osu!(standard) ruleset, injecting the mod behavior by replacing the normal hold note with the mod's variant. The variant inherits most bevaior from the normal hold note, but when creating nested hitobjects, it creates its own hold note tail variant instead, which in turn is used to instantiate the mod's variant of DrawableHoldNoteTail with a new behavior. The time a judgement is awarded is changed from the end of its Perfect window to the time of the tail itself.
smoogipoo
approved these changes
Jul 2, 2024
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lgtm
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This pull request adds a new osu!mania mod, No Release, that relaxes tail judgements. The current implementation automatically awards Perfect (or Meh if the hold note is broken midway) for a hold note tail once it crosses the hit target.
Todo: