Fix several edge cases in skin editor gameplay scene opening flow #25665
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I'm bundling all three fixes together because they're in the same place and small.
All scenarios covered by unit tests. Decisions on what to do in each situations were ad hoc and are generally disputable, I ended up going the easiest route in all cases basically.
An alternative to this that would fix the first two issues could be to revert #25568, if one was to go this way I suppose. The third was present even before that PR.