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Some effects don't update when their controllers value changes #173
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Seems to happen in flight sometimes too. |
ChrisAdderley
changed the title
Editor: Some effects don't update when their controllers are overridden in the UI
Editor: Some effects don't update when their controllers value changes
Oct 8, 2024
ChrisAdderley
changed the title
Editor: Some effects don't update when their controllers value changes
Some effects don't update when their controllers value changes
Oct 8, 2024
JonnyOThan
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Oct 9, 2024
…ort as active when inputs don't change -this would then treat the transform as disabled so other integrators wouldn't run on it
ChrisAdderley
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Oct 9, 2024
fix #173: integrators could fail to report as active when inputs don't change
Fix released |
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From: https://forum.kerbalspaceprogram.com/topic/196309-112x-waterfall-a-framework-for-continuous-mesh-driven-engine-effects-october-6/?do=findComment&comment=4425210
Confirmed to happen with same modlist/test path. Some effects update, some do not.
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