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Refactor shader caching to handle mesh instance on layers with different lights #5582

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merged 4 commits into from
Aug 23, 2023

Commits on Aug 23, 2023

  1. Refactor shader caching to handle mesh instance on layers with differ…

    …ent lights
    Martin Valigursky committed Aug 23, 2023
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  2. lint

    Martin Valigursky committed Aug 23, 2023
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  3. Update src/scene/materials/material.js

    Co-authored-by: Will Eastcott <will@playcanvas.com>
    mvaligursky and willeastcott authored Aug 23, 2023
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  4. removed

    Martin Valigursky committed Aug 23, 2023
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