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Click on the button 'Click here'. This disables the Box and moves the camera. Erro:
mesh-instance.js:753 Uncaught TypeError: Cannot read properties of null (reading 'device')
at MeshInstance.updatePassShader (mesh-instance.js:753:71)
at ShadowRenderer.submitCasters (shadow-renderer.js:519:30)
at ShadowRenderer.render (shadow-renderer.js:582:22)
at ForwardRenderer.renderShadows (forward-renderer.js:1122:34)
at RenderPass.execute (forward-renderer.js:1964:22)
at RenderPass.render (render-pass.js:215:14)
at FrameGraph.render (frame-graph.js:127:29)
at Application.renderComposition (app-base.js:1240:25)
at Application.render (app-base.js:1228:14)
at app-base.js:2201:29
Findings
Removing the batch group on ‘Box001-test’ stops the error from triggering
Changing all the Omni Lights under ‘Delete any of the lights and the bug stops happening’ to Shadow update mode ‘always’ stops the error
Deleting any of the Omni Lights stops the issue from happening
Deleting ‘Delete this and all hell breaks lose’ causes the the render to get stuck in an error loop (see #4950)
Disabling clustered lighting also avoids the issue.
The text was updated successfully, but these errors were encountered:
yaustar
changed the title
Disabling model and moving the camera causes error in clustered lighting renderer
Disabling model and moving the camera causes error in clustered lighting renderer with shadows
Jan 5, 2023
Thread: https://forum.playcanvas.com/t/solved-cannot-read-properties-of-null-reading-device/29128
Honestly not sure how to title this one
Project: https://playcanvas.com/project/1025265
Click on the button 'Click here'. This disables the Box and moves the camera. Erro:
Findings
Disabling clustered lighting also avoids the issue.
The text was updated successfully, but these errors were encountered: