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Refactor shader caching to handle mesh instance on layers with differ…
…ent lights (#5582) * Refactor shader caching to handle mesh instance on layers with different lights * lint * Update src/scene/materials/material.js Co-authored-by: Will Eastcott <will@playcanvas.com> * removed --------- Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com> Co-authored-by: Will Eastcott <will@playcanvas.com>
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