Releases: pinguin999/ALPACA
Releases · pinguin999/ALPACA
Alpaca 1.9.0
- New dialog renderer
- Remove SetSpeechBubbleToPoint and SetSpeechBubbleToPointOn
- Fix savegame format
- Background animations
Alpaca 1.8.0
- Add zBufferMap
- Add Debug Jump mode filled by test
- Add Spine clipping
- Add Debug info if a point does not exist
- Add text color per character
- Game Config to Lua
- Better save files format
- LUA Update SetPositionToPoint for Player
- Use mt19937 for reproducible CI
- Fix :anim using getId and not name
- Fix schnack download path
- Fix debug mute
- Fix skin was not in Lua state
- Fix non_walkable_area is noch clickable
- Fix ugly nav bug if player already at a point
- Lua Docs: Support for optional params
Alpaca 1.7.1
- zBufferMap for player scale
- Update example project with zBufferMap
- Update Docs
- Update prepare_assets windows build
Alpaca 1.7.0
- Spine 4.2 support with physics
- Fade between scenes
- Prepare Assets via GitHub Action
- cross_scene objects are in an extra scene
- Add auto_load_savegame to game config default is true
- Add support for run Lua files via Spine events
- m hotkey for mute
- Fix OnExit
- Fix Read Config on mobile
Alpaca 1.6.6
- Support for non_walkable_areas
- Update example project
- Lua add Exit function to exit the game (not supportet on iOS)
- Lua add SaveGame, LoadGame, DeleteSaveGame
- Lua add string and math lib
- Fix loading with 1-9
- Fix dialog managers answer node without successor
- Fix no player in debug mode
- TTS script draft
- Big Code reformat
Alpaca 1.6.5
- Update Android NDK version
- Make a player optional
- Fix interruptible on background objects
- iOS Build Fixes
- Lua: Add StopAudio and isAudioPlaying
- Window info loading only on desktop
- Update automatic test
- Better error handling in prepare_assets