A slider puzzle written in Rust using the Piston library
- Check out src/settings.rs
- You can customize the image path
- The image needs to be present in the assets folder
- If no image is found, it will default to a gradient of colors
- You can also customize various sizes
With high resolution pigtures, debug is very slow
cargo run --release
- Arrows to move tile
- Space to shuffle
- unit tests
- get rid of global state (mostly from settings.rs)
- settings: make configurable (size, color, image or not, ...)
- scoring mechanisms
I am new to rust. Feel free to leave feedback on the code. (I now I must be missing lots of opportunities for using idiomatic constructions)