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Thanks @pixelzoom. EFAC has it's own implementation with a couple different gradients and a solid area to handle the disappearance of energy chunks after they rise up for a while. I think this is good to close.
While working on https://github.com/phetsims/scenery-phet/issues/79 and related to phetsims/balancing-act#128... I noticed that EFAC does not use scenery-phet/SkyNode, and has its own implementation of SkyNode. Should it be using scenery-phet/SkyNode?
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