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Original file line number | Diff line number | Diff line change |
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Installation | ||
============ | ||
1) copy the .u, .int and .ini files to the UT\System folder | ||
2) add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry | ||
Quickstart | ||
========== | ||
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1) copy the .u, .int and .ini files to the UT/System folder | ||
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2) Add this line to server startup mutator list or add it to server actor list. | ||
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ucc server MVES.MapVote | ||
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3) Whenever you want the map list to be updated you need to run the reload command | ||
the reload command will re-scan paths for maps and will match them against filters | ||
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mutate bdbmapvote reload | ||
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Support | ||
======= | ||
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The official forum post with latest updates goes here. You can report bugs or | ||
ask for help in the thread: | ||
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https://ut99.org/viewtopic.php?t=15657 | ||
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Advanced Installation | ||
===================== | ||
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- If bOverrideServerPackages=True then MapVote will manage ServerPackages for | ||
you and will automatically add the user interface package MVE2g to ServerPackages | ||
By default bOverrideServerPackages=True but if you have set | ||
bOverrideServerPackages=False you will need to manually add the client package | ||
yourself to ServerPackages: | ||
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[Engine.GameEngine] | ||
ServerPackages=MVE2g | ||
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3) rename to the MVE_Config.ini in section [MVES.MapVote] the following entry | ||
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[MVES.MapVote] | ||
ClientPackage=MVE2g | ||
- MapVote can be installed both in mutator or server actor mode. This will | ||
affect the initialization order a bit. This may influence initialization of | ||
other mutators. Ultimately this is a choice for you to use whichever mode is | ||
more comfortable working with. Here are some ways you can run MapVote: | ||
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4) Add this line to server startup mutator list or add it to server actor list. | ||
1) as server actor, edit UnrealTournament.ini add the following: | ||
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MVES.MapVote | ||
[Engine.GameEngine] | ||
ServerActors=MVES.MapVote | ||
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5) Whenever you want the map list to be updated you need to run the reload command | ||
the reload command will re-scan paths for maps and will match them against filters | ||
1) as server mutator start the server with the following: | ||
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ucc server DM-Agony?mutator=MVES.MapVote | ||
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mutate bdbmapvote reload | ||
2) single player / standalone you can run the game with arguments: | ||
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UnrealTournament.exe CityIntro?mutator=MVES.MapVote -log | ||
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- The installation package should come with a MVE_Config.ini file. This is | ||
provided as a convenience of good defaults and a baseline configuration. If | ||
you feel lost or misconfigured something, you can use it as a reference to | ||
set things back to good defaults. If you already have a configuration file | ||
make sure you don't override it when installing updates. It's also a good | ||
practice to keep backups of this file or to put it under version control. |
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