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Auto merge of rust-lang#163 - briankung:add_structs, r=komaeda
Adds a simple exercise for structures Thanks for rustlings! Here's a small contribution in return.
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### Strings | ||
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Rust has three struct types: a classic c struct, a tuple struct, and a unit struct. | ||
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#### Book Sections | ||
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- [Structures](https://doc.rust-lang.org/rust-by-example/custom_types/structs.html) |
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// structs1.rs | ||
// Address all the TODOs to make the tests pass! | ||
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struct ColorClassicStruct { | ||
// TODO: Something goes here | ||
} | ||
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struct ColorTupleStruct(/* TODO: Something goes here */); | ||
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struct ColorUnitStruct; | ||
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#[cfg(test)] | ||
mod tests { | ||
use super::*; | ||
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#[test] | ||
fn classic_c_structs() { | ||
// TODO: Instantiate a classic c struct! | ||
// let green = | ||
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assert_eq!(green.name, "green"); | ||
assert_eq!(green.hex, "#00FF00"); | ||
} | ||
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#[test] | ||
fn tuple_structs() { | ||
// TODO: Instantiate a tuple struct! | ||
// For more fun, use the field initialization shorthand. | ||
// let green = | ||
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assert_eq!(green.0, "green"); | ||
assert_eq!(green.1, "#00FF00"); | ||
} | ||
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#[test] | ||
fn unit_structs() { | ||
// TODO: Instantiate a unit struct! | ||
// let green = | ||
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if let ColorUnitStruct = green { | ||
assert!(true); | ||
} else { | ||
assert!(false); | ||
} | ||
} | ||
} |
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