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Part 3 - creating first version of "game loop" code, moving snowballs on screen

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@ped7g ped7g released this 02 Feb 17:28
· 25 commits to master since this release
372d6c2
  • there are 32 snowballs travelling at screen at two different speeds and left or right direction
  • there is one static player sprite standing at bottom
  • first version of game loop added:
    • uploads all sprites from memory to HW sprite engine
    • modify sprite data in memory for next frame
    • loop infinitely all that stuff

The result does "work", except everything is sort of too fast...
... something to resolve in Part 4.