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Fix extraction and queue for shadows, slicing and materials
validation jobs #11: Pull request #8 opened by ickshonpe
January 4, 2025 10:41 Action required ickshonpe:retained-views-ui-fix
January 4, 2025 10:41 Action required
Fix extraction and queue for shadows, slicing and materials
CI #12: Pull request #8 opened by ickshonpe
January 4, 2025 10:41 Action required ickshonpe:retained-views-ui-fix
January 4, 2025 10:41 Action required
Fix extraction and queue for shadows, slicing and materials
Welcome new contributors #8: Pull request #8 opened by ickshonpe
January 4, 2025 10:41 13s
January 4, 2025 10:41 13s
Retained mesh materials
Welcome new contributors #7: Pull request #7 opened by tychedelia
January 4, 2025 02:57 11s
January 4, 2025 02:57 11s
Cluster light probes
Welcome new contributors #6: Pull request #6 opened by BenjaminBrienen
October 14, 2024 18:43 4s
October 14, 2024 18:43 4s
Merge main and fix conflicts
Welcome new contributors #5: Pull request #5 opened by IceSentry
May 12, 2024 19:50 12s
May 12, 2024 19:50 12s
use VISIBILITY_RANGE_UNIFORM_BUFFER_SIZE const
Welcome new contributors #4: Pull request #4 opened by IceSentry
May 4, 2024 03:08 14s
May 4, 2024 03:08 14s
Final example tidying
Welcome new contributors #3: Pull request #3 opened by rparrett
March 4, 2024 14:57 11s
March 4, 2024 14:57 11s
Animation graph example: simplify dragging with RelativeCursorPosition
Welcome new contributors #2: Pull request #2 opened by rparrett
March 2, 2024 05:07 10s
March 2, 2024 05:07 10s
fix morph weights
Welcome new contributors #1: Pull request #1 opened by mockersf
February 9, 2024 20:08 12s
February 9, 2024 20:08 12s