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Installation Guide
Installing the HPSXRP has been made simple so you can quickly jump in and start.
Before beginning the installation steps, ensure your Unity project is closed to decrease the risk of an issue occurring.
This installation process requires Git and Git LFS to be installed on your system. Make sure both are up to date before attempting installation of HPSXRP. A number of users have encountered problems in the past due to use of old versions of Git and / or Git LFS.
On Windows, Git can be downloaded and installed here: https://git-scm.com/download/win When installing, when you reach the Select Components screen in the install wizard, sure Git LFS is selected.
In order to install in your project you'll want to:
- Close Unity.
- Download the com.hauntedpsx.render-pipelines.psx.zip file from the latest Release on the Releases Page . At the time of writing, that is 1.4.1
- Unzip the contents into your
[Your Project Directory]/Packages/
folder. - Open Unity. Unity will automatically install any Package placed inside your Packages folder.
- Go to
Edit -> Project Settings -> Graphics -> Scriptable Render Pipeline Settings
- Select the
PSXRenderPipeline.asset
file inside yourPackages/com.hauntedpsx.render-pipelines.psx/Runtime/RenderPipeline/
folder and drag it into the property field in the inspector window displayed in step 5.
If you have previously installed an old version of HPSXRP via the Release .zip extraction into your Packages Folder method and would like to upgrade to the latest version: Updating via Release .zip Extraction into your Packages Folder
In order to install in your project you'll want to:
- Close Unity.
- Open the text file located in
[Your Project Directory]/Packages/manifest.json
- Inside of the "dependencies" json object, add the line:
"com.hauntedpsx.render-pipelines.psx":"https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx.git"
- Save the file
- Open your project in Unity. It will automatically download the package from github and install it.
- Go to
Edit -> Project Settings -> Graphics -> Scriptable Render Pipeline Settings
- Select the PSXRenderPipelineAsset.asset file inside your Packages/com.hauntedpsx.render-pipelines.psx/Runtime/RenderPipeline/ folder and drag it into the property field in the inspector window displayed in step 5.
If you have previously installed an old version of HPSXRP via the Git URL method and would like to upgrade to the latest version: Updating via the Git URL in Packages.json File Method
If the render pipeline was set up correctly, your editor window might look slightly different.
Continue on to Getting Started with HPSXRP to learn how to start using the HPSXRP in your project.