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Fix issue Physics settings lost after ResetDynamics called #38
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pafuhana1213 committed Apr 11, 2022
1 parent 20c1ec0 commit 3aa2579
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Expand Up @@ -72,6 +72,7 @@ void FAnimNode_KawaiiPhysics::EvaluateSkeletalControl_AnyThread(FComponentSpaceP
{
ModifyBones.Empty(ModifyBones.Num());
bResetDynamics = false;
bInitPhysicsSettings = false;
}

const FBoneContainer& BoneContainer = Output.Pose.GetPose().GetBoneContainer();
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