The Last Campfire
p1xel8ted
released this
06 Aug 03:22
·
633 commits
to main
since this release
An ultra-wide solution for The Last Campfire
Support
Please consider supporting the project! Your support helps keep the fixes coming (and maintained), improving the experience for all. Thank you for supporting the project!
❗Notes
SpecialK has been bundled with this fix to provide enhanced window management. The game uses OpenGL which doesn't have proper full screen modes in Unity 2018.
If you don't want SpecialK for whatever reason, delete 'dxgi.dll' from the game directory.
Features
Tested against Steam version @ 3440x1440
- Main display resolution added to in-game resolution list
- Span or restrict HUD
- Control various post-processing effects
Screenshots
Configuration
- Press F1 in-game to access the configuration menu.
Installation
- Grab the latest release from below. ❗The executable is a self-extracting 7z archive.
- Run the executable and choose the root game directory. (e.g.
steamapps\common\The Last Campfire
for Steam on Windows).
Steam Deck/Linux/MacOS Additional Instructions
You do not need to do this if you are using Windows!
- Open up the game properties in Steam and add one of the below to the launch options:
No SpecialK -
WINEDLLOVERRIDES="winhttp=n,b" %command%
SpecialK -
WINEDLLOVERRIDES="winhttp=n,b;dxgi=n,b" %command%
Changes
0.1.1
- 6th October 2024
- Re-write
- Added Span/constrain HUD
- Added post-processing effect control
- Bundled SpecialK
- Updated BepInEx to 5.4.23.2
0.1.0
- 6th August 2023
- Initial release.