Skip to content

The Last Campfire

Compare
Choose a tag to compare
@p1xel8ted p1xel8ted released this 06 Aug 03:22
· 633 commits to main since this release
d97635d

100_header

An ultra-wide solution for The Last Campfire

Support

Please consider supporting the project! Your support helps keep the fixes coming (and maintained), improving the experience for all. Thank you for supporting the project!

ko-fi

❗Notes

SpecialK has been bundled with this fix to provide enhanced window management. The game uses OpenGL which doesn't have proper full screen modes in Unity 2018.

If you don't want SpecialK for whatever reason, delete 'dxgi.dll' from the game directory.

Features

Tested against Steam version @ 3440x1440

  • Main display resolution added to in-game resolution list
  • Span or restrict HUD
  • Control various post-processing effects

Screenshots

release_menu
release_game_constrained
release_game_spanned

Configuration

  • Press F1 in-game to access the configuration menu.

100_settings

Installation

  • Grab the latest release from below. ❗The executable is a self-extracting 7z archive.
  • Run the executable and choose the root game directory. (e.g. steamapps\common\The Last Campfire for Steam on Windows).

100_nanazip

Steam Deck/Linux/MacOS Additional Instructions

You do not need to do this if you are using Windows!

  • Open up the game properties in Steam and add one of the below to the launch options:

No SpecialK - WINEDLLOVERRIDES="winhttp=n,b" %command%

SpecialK - WINEDLLOVERRIDES="winhttp=n,b;dxgi=n,b" %command%

Changes

0.1.1 - 6th October 2024

  • Re-write
  • Added Span/constrain HUD
  • Added post-processing effect control
  • Bundled SpecialK
  • Updated BepInEx to 5.4.23.2

0.1.0 - 6th August 2023

  • Initial release.