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Update README.md
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p1xel8ted authored Aug 6, 2023
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![Game Logo](header.jpg)<br>

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/F2F2DI3WA)<br>
[![Github All Releases](https://img.shields.io/github/downloads/p1xel8ted/KazeUW/total.svg)](https://github.com/p1xel8ted/KazeUW/releases)

## Features
- Removes pillar boxing when using ultrawide resolutions.
- Skips developer/publisher logos.
- Corrects certain UI elements where possible for UW.
- Correct certain UI elements where possible for UW.

## Note
- Doesn't correct certain elements such as loading screens etc. Game play is fine.
- Doesn't correct certain elements such as loading screens etc. The gameplay is fine.
- Tested at 3440x1440, Steam.

## Installation
- Grab the latest release of Kaze and the Wild Masks Ultra-wide Fix from [here.](https://github.com/p1xel8ted/KazeUW/releases)
- Extract the contents of the release zip in to the game directory.<br />(e.g. "**steamapps\common\Kaze and the Wild Masks**" for Steam).
- The first run after installing BepInEx may take a little longer than usual due to the IL2CPP processing that ocurrs on the first run.

## Configuration
- None
- Extract the contents of the release zip into the game directory.<br />(e.g. "**steamapps\common\Kaze and the Wild Masks**" for Steam).
- The first run after installing BepInEx may take a little longer than usual due to the IL2CPP processing that occurs on the first run.

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