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    • Ulid

      Public
      Fast .NET C# Implementation of ULID for .NET and Unity.
      C#
      MIT License
      591.3k46Updated Oct 14, 2024Oct 14, 2024
    • Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
      C#
      MIT License
      1025900Updated Oct 14, 2024Oct 14, 2024
    • Unified Realtime/API framework for .NET platform and Unity.
      C#
      MIT License
      4253.8k151Updated Oct 11, 2024Oct 11, 2024
    • Actions

      Public
      84100Updated Oct 9, 2024Oct 9, 2024
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      MIT License
      8358.2k81Updated Oct 9, 2024Oct 9, 2024
    • ZLogger

      Public
      Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
      C#
      MIT License
      881.3k01Updated Oct 9, 2024Oct 9, 2024
    • ZString

      Public
      Zero Allocation StringBuilder for .NET and Unity.
      C#
      MIT License
      1512k23Updated Oct 9, 2024Oct 9, 2024
    • LitJWT

      Public
      Lightweight, Fast JWT(JSON Web Token) implementation for .NET.
      C#
      MIT License
      2119921Updated Oct 9, 2024Oct 9, 2024
    • Claudia

      Public
      Unofficial Anthropic Claude API client for .NET.
      C#
      MIT License
      1216131Updated Oct 8, 2024Oct 8, 2024
    • High performance observable collections and synchronized views, for WPF, Blazor, Unity.
      C#
      MIT License
      4555250Updated Oct 7, 2024Oct 7, 2024
    • Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
      C#
      MIT License
      941.6k112Updated Oct 3, 2024Oct 3, 2024
    • R3

      Public
      The new future of dotnet/reactive and UniRx.
      C#
      MIT License
      942.1k72Updated Sep 27, 2024Sep 27, 2024
    • Zero encoding extreme performance binary serializer for C# and Unity.
      C#
      MIT License
      1933.3k310Updated Sep 24, 2024Sep 24, 2024
    • YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
      C#
      MIT License
      31351130Updated Sep 24, 2024Sep 24, 2024
    • ProcessX

      Public
      Simplify call an external process with the async streams in C# 8.0.
      C#
      MIT License
      2745200Updated Sep 18, 2024Sep 18, 2024
    • C# Source Generator to create value-object, inspired by units of measure.
      C#
      MIT License
      2032841Updated Sep 18, 2024Sep 18, 2024
    • Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.
      C#
      MIT License
      815310Updated Sep 18, 2024Sep 18, 2024
    • Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
      C#
      MIT License
      613510Updated Sep 18, 2024Sep 18, 2024
    • Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
      C#
      MIT License
      66430Updated Sep 18, 2024Sep 18, 2024
    • SimdLinq

      Public
      Drop-in replacement of LINQ aggregation operations extremely faster with SIMD.
      C#
      MIT License
      1177110Updated Sep 18, 2024Sep 18, 2024
    • .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
      Rust
      MIT License
      1825540Updated Sep 18, 2024Sep 18, 2024
    • Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
      C#
      MIT License
      1091.5k31Updated Sep 18, 2024Sep 18, 2024
    • CLI/GUI Frontend of Unity Test Runner to test on any platform.
      C#
      MIT License
      2329900Updated Sep 18, 2024Sep 18, 2024
    • DFrame

      Public
      Distributed load testing framework for .NET and Unity.
      C#
      MIT License
      2222312Updated Sep 18, 2024Sep 18, 2024
    • CsprojModifier performs additional processing when Unity Editor generates the .csproj.
      C#
      1515203Updated Sep 18, 2024Sep 18, 2024
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      MIT License
      1031.4k70Updated Sep 18, 2024Sep 18, 2024
    • Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
      C#
      MIT License
      14600Updated Sep 18, 2024Sep 18, 2024
    • Kokuban

      Public
      Simplifies styling strings in the terminal for .NET application.
      C#
      Other
      312300Updated Sep 18, 2024Sep 18, 2024
    • Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).
      C#
      MIT License
      1527600Updated Sep 9, 2024Sep 9, 2024
    • csbindgen

      Public
      Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
      Rust
      MIT License
      5168333Updated Aug 15, 2024Aug 15, 2024