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playermanager: fix player spawn overriding appearance change. #2536

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Apr 30, 2020
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Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,6 @@
import net.runelite.api.events.AnimationChanged;
import net.runelite.api.events.PlayerAppearanceChanged;
import net.runelite.api.events.PlayerDespawned;
import net.runelite.api.events.PlayerSpawned;
import net.runelite.api.kit.KitType;
import net.runelite.client.eventbus.EventBus;
import net.runelite.client.events.AttackStyleChanged;
Expand Down Expand Up @@ -59,7 +58,6 @@ public class PlayerManager
this.itemManager = itemManager;
this.eventBus = eventBus;
eventBus.subscribe(PlayerDespawned.class, this, this::onPlayerDespawned);
eventBus.subscribe(PlayerSpawned.class, this, this::onPlayerSpawned);
eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
eventBus.subscribe(PlayerAppearanceChanged.class, this, this::onAppearenceChanged);
}
Expand Down Expand Up @@ -198,15 +196,15 @@ public void updateStats(Player requestedPlayer)

private void onAppearenceChanged(PlayerAppearanceChanged event)
{
final PlayerContainer player = playerMap.get(event.getPlayer().getName());
PlayerContainer player = playerMap.get(event.getPlayer().getName());

if (player == null)
{
return;
player = new PlayerContainer(event.getPlayer());
playerMap.put(event.getPlayer().getName(), player);
}

update(player);
player.reset();
player.setFriend(client.isFriended(player.getName(), false));
player.setClan(client.isClanMember(player.getName()));
}
Expand All @@ -217,12 +215,6 @@ private void onPlayerDespawned(PlayerDespawned event)
playerMap.remove(player.getName());
}

private void onPlayerSpawned(PlayerSpawned event)
{
final Player player = event.getPlayer();
playerMap.put(player.getName(), new PlayerContainer(player));
}

private void onAnimationChanged(AnimationChanged event)
{
final Actor actor = event.getActor();
Expand Down Expand Up @@ -547,4 +539,4 @@ else if (actor instanceof NPC)
}
return "No Target Detected";
}
}
}