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itemcharge: temp fix for ugly broken recoil code. #1947

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Nov 8, 2019
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Original file line number Diff line number Diff line change
Expand Up @@ -44,14 +44,16 @@
import net.runelite.api.Item;
import net.runelite.api.ItemContainer;
import net.runelite.api.ItemID;
import static net.runelite.api.ItemID.RING_OF_RECOIL;
import net.runelite.api.Varbits;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.ConfigChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.SpotAnimationChanged;
import net.runelite.api.events.ItemContainerChanged;
import net.runelite.api.events.ScriptCallbackEvent;
import net.runelite.api.events.SpotAnimationChanged;
import net.runelite.api.events.VarbitChanged;
import net.runelite.api.util.Text;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.Notifier;
Expand All @@ -62,9 +64,6 @@
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.ui.overlay.OverlayManager;
import net.runelite.client.ui.overlay.infobox.InfoBoxManager;
import net.runelite.api.util.Text;

import static net.runelite.api.ItemID.RING_OF_RECOIL;

@PluginDescriptor(
name = "Item Charges",
Expand Down Expand Up @@ -561,27 +560,25 @@ else if (braceletText.contains("expeditious bracelet"))
ringOfRecoilAvailable = false;
ringOfRecoilEquipped = false;

Item ring = null;
if (equipment != null && equipment.getItems().length >= EquipmentInventorySlot.RING.getSlotIdx())
{
ring = equipment.getItems()[EquipmentInventorySlot.RING.getSlotIdx()];
}
if (ring != null && ring.getId() == RING_OF_RECOIL)
{
ringOfRecoilEquipped = true;
ringOfRecoilAvailable = true;
}
Item[] items = new Item[0];
if (inventory != null)
if (equipment != null && inventory != null)
{
items = inventory.getItems();
}
for (Item item : items)
{
if (item.getId() == RING_OF_RECOIL)
for (Item item : equipment.getItems())
{
ringOfRecoilAvailable = true;
break;
if (item.getId() == RING_OF_RECOIL)
{
ringOfRecoilEquipped = true;
ringOfRecoilAvailable = true;
break;
}
}

for (Item item : inventory.getItems())
{
if (item.getId() == RING_OF_RECOIL)
{
ringOfRecoilAvailable = true;
break;
}
}
}

Expand Down