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UnrealEngine Example to use glTFRuntime plugin using USceneComponent

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unreal_gltf_runtime_scene

UnrealEngine Example to use glTFRuntime plugin using USceneComponent

Sample project to show how to load glTF models at runtime in C++.

Please refer explanation of my blog post:

https://lazydevkit.blogspot.com/2023/02/how-to-load-gltf-models-at-runtime-in-c.html

Unreal Engine version: 4.27 or 5.0

  • for 4.27, changed glTFRuntimeParserStaticMeshes.cpp 499 line to 492 line.

If you want to load glTF Samples from 'https://github.com/KhronosGroup/glTF-Sample-Models',

Replace models url as below.

https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master + /2.0/BoxAnimated/glTF-Binary/BoxAnimated.glb

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UnrealEngine Example to use glTFRuntime plugin using USceneComponent

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