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Fix compilation, waiting for open-ead/sead#130
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Original file line number | Diff line number | Diff line change |
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@@ -1,22 +1,22 @@ | ||
#pragma once | ||
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#include <gfx/seadDrawContext.h> | ||
#include <hostio/seadHostIONode.h> | ||
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class GameSystem; | ||
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// TODO: Implement sead::Task, currently missing from sead headers | ||
class RootTask { | ||
// Waiting for open-ead/sead#130 | ||
class RootTask /*: public sead::Task*/ { | ||
private: | ||
// TODO: Remove once RootTask implements sead::Task | ||
char taskImplDetails[0x200]; | ||
char task_details[0x200]; | ||
GameSystem* mGameSystem; | ||
sead::hostio::Node* mHostIoNode; | ||
sead::DrawContext* mDrawContext; | ||
public: | ||
RootTask(); | ||
~RootTask(); | ||
void enter() override; | ||
void draw() override; | ||
void calc() override; | ||
void prepare() override; | ||
void enter()/* override*/; | ||
void draw()/* override*/; | ||
void calc()/* override*/; | ||
void prepare()/* override*/; | ||
}; |