An updated version of chessboard.js.
- better mobile support
- no dependencies
- written in ClojureScript
- improved API
April 2023: Development in progress. Getting close to an initial v2 release. Pretty usable for most projects in it's current state.
In-progress documentation available at https://chessboardjs.com/v2/examples
Instructions are available here.
@chrisoakman/chessboard2 on npm
Or use via CDN:
<!-- add stylesheet via CDN: -->
<link rel="stylesheet"
href="https://unpkg.com/@chrisoakman/chessboard2@0.5.0/dist/chessboard2.min.css"
integrity="sha384-47VeTDpmy4yT21gKPXQcLQYQZwlmz27gEH5NTrOmTk3G/SGvMyltclOW/Q8uE+sL"
crossorigin="anonymous">
<!-- add JS via CDN: -->
<script src="https://unpkg.com/@chrisoakman/chessboard2@0.5.0/dist/chessboard2.min.js"
integrity="sha384-/KwQCjA1GWovZNV3QDVtvSMDzO4reGgarF/RqHipr7hIUElH3r5zNl9WEPPOBRIF"
crossorigin="anonymous"></script>
chessboard2 is a distinct project from chessboard.js. The project name is "chessboard2" and the version of the library will be independent of the version of original chessboard.js.
To remove any confusion for users, I will release chessboard2 at v2.0.0 for it's "initial release". There will not be a v1.0.0 major release of chessboard2.
It is possible (although unlikely) that chessboard.js will have a v2.0.0 branch.
Make sure that node.js, yarn, and a modern version of the JVM are installed (for shadow-cljs), then:
## initial setup: install node_modules/ folder
yarn install
## produce website/chessboard2.js and build the local website
npm run build
## run a local web server on port 3232
npm run local-dev
In order to create and publish a release:
## 1) update CHANGELOG
## 2) make sure flags/runtime-checks? is set to false
## 3) update package.json version
## 4) create a git commit
## 5) create git tag: "git tag -a v1.4 -m "my version 1.4" "
## 6) push git tag to GitHub: git push origin <tagname>
## 7) create fresh build
npm run release
## 8) sanity-check the result files
npm publish --dry-run
## 9) publish
npm publish --access=public
## Unit Tests
npm run test
## Cypress
npm run cypress
- variadic
removeArrow
,removeCircle
,removePiece
functions - add "Rings"
- are these separate from Circles or just an added config value?
- custom Items
- add Duck to board, add toaster SVG
- version the position? increment by 1 every time the position changes
- review the speed shorthand times. ie: what should "slow" and "superslow" feel like?
getItems()
return all items- "pulse" a piece with some simple animations
- "bounce" a piece?
- animate an arrow
removeArrow(<arrowId>, <arrowId>, etc)