·
8 commits
to macos-build
since this release
This is a test release for macOS.
To install this. copy it into the 'addons' folder of your project. If it doesn't exist, create it.
If you have the editor with the project open, close and reopen it. In the output window, of godot, you should see the text "py4godot". then everything is fine and you can use it by creating scripts similar to GDScript.
What's Changed
- Move towards macos by @niklas2902 in #80
- Safer fix for memory leak (#81) by @niklas2902 in #82
- Safer fix for memory leak (#81) by @niklas2902 in #83
Full Changelog: 4.3-alpha4...4.3-macos