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v2.7 Complete Changelog
nicupavel edited this page Dec 25, 2013
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1 revision
- Added campaign debug for iOS debug builds
- Added reportScore in osglue used in iOS GameCenter. Remove link to the page from Copyright notice
- Fixed ui-message height for iOS
- Return a copy of canvas on generateAttackCursor() to fix issues with same canvas content being rendered on iOS
- AIScripted: Add checking before setting unit fuel to 0
- Updated index.html from index-devel.html, removed debug
- Tutorial correction
- Added Tutorial button on startmenu
- Description fixes for tutorial scenario
- Tutorial corrections and additions
- Wait for user to close message box before processing AI Actions
- Show scenario info on first UI run
- Enlarged unit strength box
- Fixes for the cases where player buys units from a country that's not loaded in the next scenario in a campaign
- More text added to tutorial.
- More text added to tutorial.
- Cosmetic fixes
- More tutorial text
- Fixed wrong icon displayed for air/ground defense
- More tutorial texts
- Added transports for the german infantry
- More text added to tutorial. Export uiSetCellOnViewPort()
- Added AIScripted skeleton implementation
- Force isAI to 0/1 instead of true/false
- Added back map zoom with zoom property because of performance under ios
- Fixed wrong JS variable in builder
- Don't add scrollbars on touchdevices
- Canvas resize fixes and add imageSmoothing disabled
- Removed old release-build.py
- Removed .idea folder
- Added python compiler interface module
- Added generic and ios profiles
- Added binary compiler by default
- Moved functions to builder.py, added compiler as module with optional main
- Missing eof space
- Disabled appcache in index.html
- Use builder NATIVE_PLATFORM
- [build tool] Added code from old release-build.py
- [build tools] Fixed default config self reference
- Start work on new builder
- Fixed typo
- Added osglue.js to closure compiler
- Allow unit upgrades that cost the same
- Added OSGlue for native OS interface
- Fix issue with game forgetting coreUnits by not allowing a setCoreUnits with empty list. Only create a undo save for local human players
- UnitInfoWindow: Show unit not carrier stats by default. Add button to show carrier starts
- Fixed wrong call to restoreFromString
- Set placeholder text for No ID specified message
- Tentative fix for iOS issue with refreshing content of a display:none -> display: inline
- Added GameState restoreFromString() function
- Upped version to 2.7.0