Releases: nfrechette/acl-ue4-plugin
Releases · nfrechette/acl-ue4-plugin
Version 2.1.0
- Upgrade to ACL 2.1
- Add support for bind pose stripping in UE 5.1+
- Add support for keyframe stripping in UE 5.1+
- Remove safety fallback codec, no longer required
- Database support cleanup
- Add support for raw data pre-processing
- Add support for UE 5.3
Version 2.0.8
- Add support for UE 5.2
- Fix edge case when skeleton bones are missing (validated)
- Minor improvements
Version 2.0.7
- Add support for UE 5.1
- Fix wrong enum usage in ACL Custom
- Fix edge case when skeleton bones are missing
- Minor improvements
Version 2.0.6
- Add missing include
Version 2.0.5
- Add support for UE 5.0
- Upgraded to ACL v2.0.4
- Improve additive animation support
Version 2.0.4
- Fix rare potential use after free in database
- Minor fixes to database blueprint handling
- Improved logging
Version 2.0.3
- Fix potential crash with AVX2 due to incorrect allocation alignment
- Upgraded to ACL v2.0.1
Version 2.0.2
- Fix assert when running memreport
- Fix memreport reported usage for ACL
- Fix crash when streaming in multiple database chunks
Version 2.0.1
- Add missing include for marketplace submission
Version 2.0.0
- Upgraded to ACL v2.0.0
- Added support for streaming databases (code and blueprints)
- Added ability to specify a skeletal mesh to improve accuracy
- Fixed all MSVC static analysis warnings/issues
- Other minor improvements and clean up