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WorldOfWalls

A 3D game coded in C mainly pixel by pixel using an external lib (the Minilibx).

WorldOfWalls Demo

This project was one of the biggest solo-projects of my studies, basically the aim was to create 3D walls using the minilibx. I went further and added other features including weapons, a target with different states, the possibility to build/destroy walls and to run, some menus, an aim and a score.

Requirements :

gcc

make

xorg and x11 for Linux systems / XQuartz for Mac (which includes x11)

The minilibx installed (You can find it in minilibx.tgz which you can decompress with tar -xf, make and move their libmlx.a in /usr/X11/lib or /usr/local/lib depending of your OS)

If you're a Linux system, uncomment Linux's LDFLAGS rule on the root Makefile

Usage :

  1. make

  2. ./worldOfWalls [mapfile]

Author : Sebastien S.

Github repository : https://github.com/neoski/worldOfWalls

Made during my studies in january 2015.