A 3D game coded in C mainly pixel by pixel using an external lib (the Minilibx).
This project was one of the biggest solo-projects of my studies, basically the aim was to create 3D walls using the minilibx. I went further and added other features including weapons, a target with different states, the possibility to build/destroy walls and to run, some menus, an aim and a score.
gcc
make
xorg and x11 for Linux systems / XQuartz for Mac (which includes x11)
The minilibx installed (You can find it in minilibx.tgz
which you can decompress with tar -xf
, make
and move their libmlx.a
in /usr/X11/lib
or /usr/local/lib
depending of your OS)
If you're a Linux system, uncomment Linux's LDFLAGS
rule on the root Makefile
-
make
-
./worldOfWalls [mapfile]
Author : Sebastien S.
Github repository : https://github.com/neoski/worldOfWalls
Made during my studies in january 2015.