A repository of game- & audio-centric procedural generation experimentation. This repo will hopefully end up containing a lot of the necessary proc gen code needed for a tentative game project of mine.
Things to keep in mind if you decide to watch / star this repo:
- It's obviously empty right now! My tentative plan is to start these experiments in late May 2017.
- The current plan is to use RogueSharp paired with SadConsole. I work on a Windows machine but SadConsole should also work on a Linux box and possibly Mac OSes as well.
- SDL is licensed under the zlib license.
- MonoGame is licensed under the Microsoft Public License.
- RogueSharp is licensed under the MIT License.
- SadConsole is licensed under the MIT License.
- SadRex is licensed under the MIT License.
- The rest of the repository (excluding dependencies for the above libraries) is licensed under the MIT license.