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tnl2 - Torque Network Library version 2 tnl2 is a high-level networking API for real-time simulations with primitives for remote procedure call and object state replication. tnl2 relies on the torque sockets network library for low-level networking support. For tnl2 to build, torque_sockets must be in the same local parent directory. torque_sockets can be found at: http://github.com/nardo/torque_sockets Directory structure overview: license: source code licensing information. tnl2 is released under the GNU General Public License -- http://www.gnu.org/licenses/gpl.html tnl2: Source code for the tnl2 library. Currently organized as a series of header files intended to be included from within a struct declaration. See tnl2_test/tnl2_test.cpp for an example of how to include tnl2 in a project. tnl2_test: The tnl2 example program. tnl2_test is a qt application and requires an installation of qt in order to build.
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High-level networking API for real-time simulations with primitives for remote procedure call and object state replication
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