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[Plugins] Corrections in zSplitDialogs article (Gothic-Modding-Commun…
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muczc1wek committed Jul 3, 2024
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# zSplitDialogs

Union plugin created by [Top Layer](worldofplayers.ru/members/107921/), which gives possibility to extract dialogues from compiled scripts. That could be useful for creating dubbing, especially if you want to know which dialogues are voiced and which are not.
Union plugin created by [Top Layer](https://worldofplayers.ru/members/107921/), which gives possibility to extract dialogues from compiled scripts. That could be useful for creating dubbing, especially if you want to know which dialogues are voiced and which are not.

[:octicons-download-16: Download](https://drive.google.com/file/d/1v3t0_Oyynf8LPyYa46G4cu5NSDLX5Ds1/view)

[:fontawesome-brands-github: Source code](https://github.com/UnresolvedExternal/Plugins_2021/tree/main/src/zSplitDialogs)

## Usage

1. Install Union 1.0l+ ([zParserExtender](../../scripts/extenders/zparserextender/index.md) is needed - it is inside Union since 1.0l version)
1. Install Union 1.0l+ ([zParserExtender](../../../scripts/extenders/zparserextender/index.md) is needed - it is inside Union since 1.0l version)
2. Make sure zParserExtender is enabled in `SystemPack.ini`
```ini
[CORE]
Expand All @@ -20,7 +20,7 @@ ParserExtenderAlwaysOn = true
After this steps `.txt` file with dialogues will be created in `Dialogs\` directory.

??? example "Example of a plugin output"
![Output](/gmc/assets/images/zsplitdialogs.png)
![Output](../../../assets/images/zsplitdialogs.png)


## Configuration
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