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Original file line number | Diff line number | Diff line change |
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ludusavi = Ludusavi | ||
language = Språk | ||
game-name = Namn | ||
total-games = Spel | ||
file-size = Storlek | ||
file-location = Plats | ||
overall = Sammanlagt | ||
status = Status | ||
cli-unrecognized-games = Ingen information för dessa spel: | ||
cli-unable-to-request-confirmation = Unable to request confirmation. | ||
.winpty-workaround = If you are using a Bash emulator (like Git Bash), try running winpty. | ||
cli-backup-id-with-multiple-games = Cannot specify backup ID when restoring multiple games. | ||
cli-invalid-backup-id = Invalid backup ID. | ||
badge-failed = FAILED | ||
badge-duplicates = DUPLICATES | ||
badge-duplicated = DUPLICATED | ||
badge-ignored = IGNORED | ||
badge-redirected-from = FROM: { $path } | ||
badge-redirecting-to = TO: { $path } | ||
some-entries-failed = Some entries failed to process; look for { badge-failed } in the output for details. Double check whether you can access those files or whether their paths are very long. | ||
cli-game-line-item-redirected = Redirected from: { $path } | ||
cli-game-line-item-redirecting = Redirecting to: { $path } | ||
button-backup = Back up | ||
button-preview = Preview | ||
button-restore = Restore | ||
button-nav-backup = BACKUP MODE | ||
button-nav-restore = RESTORE MODE | ||
button-nav-custom-games = CUSTOM GAMES | ||
button-nav-other = OTHER | ||
button-add-game = Add game | ||
button-continue = Continue | ||
button-cancel = Cancel | ||
button-cancelling = Cancelling... | ||
button-okay = Okay | ||
button-select-all = Select all | ||
button-deselect-all = Deselect all | ||
button-enable-all = Enable all | ||
button-disable-all = Disable all | ||
button-customize = Customize | ||
button-exit = Exit | ||
button-comment = Comment | ||
button-lock = Lock | ||
button-unlock = Unlock | ||
# This opens a download page. | ||
button-get-app = Get { $app } | ||
button-validate = Validate | ||
button-override-manifest = Override manifest | ||
button-extend-manifest = Extend manifest | ||
button-sort = Sort | ||
no-roots-are-configured = Add some roots to back up even more data. | ||
config-is-invalid = Error: The config file is invalid. | ||
manifest-is-invalid = Error: The manifest file is invalid. | ||
manifest-cannot-be-updated = Error: Unable to check for an update to the manifest file. Is your Internet connection down? | ||
cannot-prepare-backup-target = Error: Unable to prepare backup target (either creating or emptying the folder). If you have the folder open in your file browser, try closing it: { $path } | ||
restoration-source-is-invalid = Error: The restoration source is invalid (either doesn't exist or isn't a directory). Please double check the location: { $path } | ||
registry-issue = Error: Some registry entries were skipped. | ||
unable-to-browse-file-system = Error: Unable to browse on your system. | ||
unable-to-open-directory = Error: Unable to open directory: | ||
unable-to-open-url = Error: Unable to open URL: | ||
unable-to-configure-cloud = Unable to configure cloud. | ||
unable-to-synchronize-with-cloud = Unable to synchronize with cloud. | ||
cloud-synchronize-conflict = Your local and cloud backups are in conflict. Perform an upload or download to resolve this. | ||
command-unlaunched = Command did not launch: { $command } | ||
command-terminated = Command terminated abruptly: { $command } | ||
command-failed = Command failed with code { $code }: { $command } | ||
processed-games = | ||
{ $total-games } { $total-games -> | ||
[one] game | ||
*[other] games | ||
} | ||
processed-games-subset = | ||
{ $processed-games } of { $total-games } { $total-games -> | ||
[one] game | ||
*[other] games | ||
} | ||
processed-size-subset = { $processed-size } of { $total-size } | ||
field-backup-target = Back up to: | ||
field-restore-source = Restore from: | ||
field-custom-files = Paths: | ||
field-custom-registry = Registry: | ||
field-sort = Sort: | ||
field-redirect-source = | ||
.placeholder = Source (original location) | ||
field-redirect-target = | ||
.placeholder = Target (new location) | ||
field-roots = Roots: | ||
field-backup-excluded-items = Backup exclusions: | ||
field-redirects = Redirects: | ||
# This appears next to the number of full backups that you'd like to keep. | ||
# A full backup includes all save files for a game. | ||
field-retention-full = Full: | ||
# This appears next to the number of differential backups that you'd like to keep. | ||
# A differential backup includes only the files that have changed since the last full backup. | ||
field-retention-differential = Differential: | ||
field-backup-format = Format: | ||
field-backup-compression = Compression: | ||
# The compression level determines how much compresison we perform. | ||
field-backup-compression-level = Level: | ||
label-manifest = Manifest | ||
# This shows the time when we checked for an update to the manifest. | ||
label-checked = Checked | ||
# This shows the time when we found an update to the manifest. | ||
label-updated = Updated | ||
label-new = New | ||
label-removed = Removed | ||
label-comment = Comment | ||
label-unchanged = Unchanged | ||
label-backup = Backup | ||
label-scan = Scan | ||
label-filter = Filter | ||
label-unique = Unique | ||
label-complete = Complete | ||
label-partial = Partial | ||
label-enabled = Enabled | ||
label-disabled = Disabled | ||
# https://en.wikipedia.org/wiki/Thread_(computing) | ||
label-threads = Threads | ||
label-cloud = Cloud | ||
# A "remote" is what Rclone calls cloud systems like Google Drive. | ||
label-remote = Remote | ||
label-remote-name = Remote name | ||
label-folder = Folder | ||
# An executable file | ||
label-executable = Executable | ||
# Options given to a command line program | ||
label-arguments = Arguments | ||
label-url = URL | ||
# https://en.wikipedia.org/wiki/Host_(network) | ||
label-host = Host | ||
# https://en.wikipedia.org/wiki/Port_(computer_networking) | ||
label-port = Port | ||
label-username = Username | ||
label-password = Password | ||
# This is a specific website or service that provides some cloud functionality. | ||
# For example, Nextcloud and Owncloud are providers of WebDAV services. | ||
label-provider = Provider | ||
label-custom = Custom | ||
label-none = None | ||
label-change-count = Changes: { $total } | ||
label-unscanned = Unscanned | ||
# This refers to a local file on the computer | ||
label-file = File | ||
label-game = Game | ||
# Aliases are alternative titles for the same game. | ||
label-alias = Alias | ||
label-original-name = Original name | ||
# Which manifest a game's data came from | ||
label-source = Source | ||
# This refers to the main Ludusavi manifest: https://github.com/mtkennerly/ludusavi-manifest | ||
label-primary-manifest = Primary manifest | ||
# This refers to how we integrate a custom game with the manifest data. | ||
label-integration = Integration | ||
# This is a folder name where a specific game is installed | ||
label-installed-name = Installed name | ||
store-ea = EA | ||
store-epic = Epic | ||
store-gog = GOG | ||
store-gog-galaxy = GOG Galaxy | ||
store-heroic = Heroic | ||
store-legendary = Legendary | ||
store-lutris = Lutris | ||
store-microsoft = Microsoft | ||
store-origin = Origin | ||
store-prime = Prime Gaming | ||
store-steam = Steam | ||
store-uplay = Uplay | ||
store-other-home = Home folder | ||
# This would be a folder acting as a virtual C: drive, created by Wine. | ||
store-other-wine = Wine prefix | ||
# This would be a folder with typical Windows system folders, | ||
# like "Program Files (x86)" and "Users". | ||
store-other-windows = Windows drive | ||
# This would be a folder with typical Linux system folders, | ||
# like "home" and "opt". | ||
store-other-linux = Linux drive | ||
# This would be a folder with typical Mac system folders, | ||
# like "Applications" and "Users". | ||
store-other-mac = Mac drive | ||
store-other = Other | ||
backup-format-simple = Simple | ||
backup-format-zip = Zip | ||
compression-none = None | ||
# "Deflate" is a proper noun: https://en.wikipedia.org/wiki/Deflate | ||
compression-deflate = Deflate | ||
compression-bzip2 = Bzip2 | ||
compression-zstd = Zstd | ||
theme = Theme | ||
theme-light = Light | ||
theme-dark = Dark | ||
redirect-bidirectional = Bidirectional | ||
reverse-redirects-when-restoring = Reverse sequence of redirects when restoring | ||
show-disabled-games = Show disabled games | ||
show-unchanged-games = Show unchanged games | ||
show-unscanned-games = Show unscanned games | ||
override-max-threads = Override max threads | ||
synchronize-automatically = Synchronize automatically | ||
prefer-alias-display = Display alias instead of original name | ||
skip-unconstructive-backups = Skip backup when data would be removed, but not added or updated | ||
explanation-for-exclude-store-screenshots = In backups, exclude store-specific screenshots | ||
explanation-for-exclude-cloud-games = Do not back up games with cloud support on these platforms | ||
consider-doing-a-preview = | ||
If you haven't already, consider doing a preview first so that there | ||
are no surprises. | ||
confirm-backup = | ||
Are you sure you want to proceed with the backup? { $path-action -> | ||
[merge] New save data will be merged into the target folder: | ||
*[create] The target folder will be created: | ||
} | ||
confirm-restore = | ||
Are you sure you want to proceed with the restoration? | ||
This will overwrite any current files with the backups from here: | ||
confirm-cloud-upload = | ||
Do you want to replace your cloud files with your local files? | ||
Your cloud files ({ $cloud-path }) will become an exact copy of your local files ({ $local-path }). | ||
Files in the cloud will be updated or deleted as necessary. | ||
confirm-cloud-download = | ||
Do you want to replace your local files with your cloud files? | ||
Your local files ({ $local-path }) will become an exact copy of your cloud files ({ $cloud-path }). | ||
Local files will be updated or deleted as necessary. | ||
confirm-add-missing-roots = Add these roots? | ||
no-missing-roots = No additional roots found. | ||
loading = Loading... | ||
preparing-backup-target = Preparing backup directory... | ||
updating-manifest = Updating manifest... | ||
no-cloud-changes = No changes to synchronize | ||
backups-are-valid = Your backups are valid. | ||
backups-are-invalid = | ||
These games' backups appear to be invalid. | ||
Do you want to create new full backups for these games? | ||
saves-found = Save data found. | ||
no-saves-found = No save data found. | ||
# This is tacked on to form something like "Back up (no confirmation)", | ||
# meaning we would perform an action without asking the user if they're sure. | ||
suffix-no-confirmation = no confirmation | ||
# This is shown when a setting will only take effect after closing and reopening Ludusavi. | ||
suffix-restart-required = restart required | ||
prefix-error = Error: { $message } | ||
prefix-warning = Warning: { $message } | ||
cloud-app-unavailable = Cloud backups are disabled because { $app } is not available. | ||
cloud-not-configured = Cloud backups are disabled because no cloud system is configured. | ||
cloud-path-invalid = Cloud backups are disabled because the backup path is invalid. | ||
game-is-unrecognized = Ludusavi does not recognize this game. | ||
game-has-nothing-to-restore = This game does not have a backup to restore. | ||
launch-game-after-error = Launch the game anyway? | ||
game-did-not-launch = Game failed to launch. | ||
back-up-specific-game = | ||
.confirm = Back up save data for { $game }? | ||
.failed = Failed to back up save data for { $game } | ||
restore-specific-game = | ||
.confirm = Restore save data for { $game }? | ||
.failed = Failed to restore save data for { $game } | ||
new-version-check = Check for application updates automatically | ||
new-version-available = An application update is available: { $version }. Would you like to view the release notes? | ||
custom-game-will-override = This custom game overrides a manifest entry | ||
custom-game-will-extend = This custom game extends a manifest entry | ||
operation-will-only-include-listed-games = This will only process the games that are currently listed |
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