Python scripts for experimenting with MBTiles
files.
Mostly to see how complex rendering is and how feasible
it would be to implement this on a embedded processor.
In the below images zoom levels 1-14 are supported by the MBTiles
file.
Zoom levels 15-18 done just by scaling the vector image.
- the way the polygons are encoded (link)
makes them slow to draw in
PIL
(drawing on separete canvas and pasting) - there is no 'smart' detection of objects out of frame, so drawing with big tile sizes is slow