WebGPURenderer: Fix getArrayBufferAsync in WebGPUBackend #30132
Merged
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Description
Fix GPU buffer readback by correctly sequencing map/unmap operations. It was necessary to create a detached copy of mapped data before unmapping to ensure buffer data remains accessible after the GPU operation completes.
There is no need to update the WebGLBackend as it was already properly returning a detached typed array.
I also noticed the audio example wasn't working anymore in production (related #29972), so I fixed it.
This contribution is funded by Utsubo